Hi, my name is Kuma (or Neo) and I'm a beginner at making assets for RPGMaker. While I do have experience in pixel art, I'm not very experienced at drawing furniture or other props, so I decided to start off by doing some edits (and some smaller original stuff)! I hope everyone is able to enjoy...
Resource Type: ( Tiles)
Maker Format: (MV)
Makers I Own: (MV)
Art Style: (Would like an edit of a bed done by whtdragon.)
Description: (I would like to have a messy version of the bed shown here - by messy i don;t mean damaged but simply not tidy as in you can see the matress because the...
If you need a sleeping sprite of one of your characters, it's fairly easy to do with RM's chibi characters. More realistic characters may not work so well with this guide, but it's perfect for RTP. This is only a basic edit; look elsewhere for complex re-spriting.
Essentially, what you'll be...
Hey everyone, just wanted to share a slight edit i've made to the MV RTP in order to make it fit the style of MZ more for a project I'm working on. Hopefully others can make use of it, it's still a WIP and I plan on editing other MV characters to fit the style but for now I'll post my current...
VX character edits are based on MV characters: Harold, Therese, Marsha, Lucius
RTP edits are done by tadano
Preview
Terms:
Credit- tadano
Commercial use allowed (don't sell material by itself)
Editing is allowed
Redistribution allowed
If you have RPG Maker MV and VX/ Ace, you can use...
I am using Yanfly's "Status Menu Core" plugin but since I don't like exactly how everything's set up by default, so I'd like some help to make some adjustments.
First thing I've been trying is to have the "base parameters" (atk, def, mat, mdf, agi, luc) appear among the other Ex-Parameters and...
Hey there all :)
I have entered the GameJam and all is going well except for 1 little thing... I can't find the correct clothes for my protag!
If anyone would be so kind as to edit him that would be HUGELY appreciated :)
This is the base character made in MZ generator
and I need him in...
As the title says, these are just simple random rtp edits. I just find myself wanting to make new types of furniture so I put some stuff together. They're not that good but I thought I'd share.
Terms of use:
-You must own RPG Maker MV
-Credit is appreciated but not required
Note: The following...
Hello there!
I can't post every resource I made for personal use, since many of 'em are made from material that does not allow the post of edits. But I will post those where I can still trace back the original material and/or get the permission to publish the edit.
This post will be updated from...
As title says, I'm wanting to export some of the base resources, edit them, move stuff around etc. and then re-import them.
I tried searching the forums for this and reading the EULA along with the license stuff but, can't seem to find something about it.
I only ask because in the newer versions...
Terms of Use-
credit: 霧島万 (KirishimaMan)
Commercial use: OK (you can't sell material by itself)
Redistribution: OK
Processing: OK
Redistribution after processing: OK, credit KirishimaMan
For RPG Maker MV
For crediting, mention "KirishimaMan" in ReadMe or credits
Source...
Terms of Use-
Commercial use: OK (you can't sell material by itself)
Redistribution: OK
Processing: OK
Redistribution after processing: OK
For RPG Maker MV
credit: レティラナティス (Retiranatis)
Source (found on resource section)
https://tm.lucky-duet.com/viewforum.php?f=15
Feel free to use these...
Welcome! This is a collection of Battler sprites that I have edited over the years. Some of the old ones are a little bit low quality edits, since I threw them together in Paint, they are in the spoiler below. The rest of them have been made with more proper tools that I keep using, so as I go I...
Resource Type: Tiles
Maker Format: MV
Art Style: RTP
Description: I need a resize of an observatory and the storage in Overworld Tileset C. I'm making a lab exterior so I want the buildings to look like its small overworld counterpart. I'm pretty sure somebody did this but I asked everyone...
Terms of Use & Credit
Credit: GalacticGod and Kadokawa (Additional credits if needed will be listed with material).
Non-Commercial: Allowed
Commercial: Allowed
Repost: Yes (a link back to this thread would be nice)
Edits: Allowed (a link back to this thread would be nice)
Repost of Edits: Yes...
08/31/20: Added bridge and pipe character sets. Edit: Also added a short pillar char set
Attribution:
Just credit Kadokawa. If you feel like it, you can credit me, but I don't mind either way. Free for all the things. The sets that have MV parts will be noted as such. You can only use them if...
Hello all,
I used to use RPGMaker 2003 and VX Ace a lot but I'm so far out of the loop lately with everything. I need to know if it's even possible to open and edit my original RPGMaker VX Ace project when I only have access to the .exe file and a few others? I made a playable demo years ago...
http://www.yanfly.moe/wiki/Picture_Common_Events_(YEP)
So I've been using this script to build my game's point-and-click UI for some time now, and recently made a very simple system of holding down a button on-screen that closes the player's eyes [blackening the screen], and then opens them once...
Hey all, it's been awhile! Over the years I have gathered a number of awesome facesets by various people but sadly not all of them had a matching sprite to go with it (or it was taken down, or I didn't like it lol). So I made some of my own using Game Character Hub, various custom generator...
on my game again - most of the systems have been implemented so now I'm working on the maps. decided to branch out from the RTP and create my own tilesets - criticism needed and appreciated
Decided to splurge and commissioned a friend to draw the main character of my game jam project. Worth it! I never could've gotten the game and the art done XD New avatar by ClockworkCrane!
The X-Mas and ~ all ~ December long Calendar Project seems to bring my machine right to the limit. A very good oportunity to test what my pc can do. Or at which point I should decide to take a step back from filling the rendering program with assets.
The new grafics card and ram do their job well, that's for sure. My own early Christmas gifts were a good investment.
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