editor

  1. AdamSakuru

    Changing base audio files later?

    I put up a demo of my project so far and someone pointed out that I should have music in my demo. Currently the music is being worked on and might take awhile, but I was wondering if it's possible to put in audio files that I can change later without having to update every instance of it in the...
  2. Oscar92player

    [Bug] [Editor] Strange issue with fonts (1.5.0/1.5.1)

    User: Oscar92player Bug: The bug happens randomly, and makes a strange effect with the fonts in the editor. How to Replicate the Bug: There is no way to know when it will happen. It happens randomly. Sample project: No sample project. This issue only happens in the editor. Screenshots...
  3. Harken_W

    Use different parallax folder when game runs plugin.

    Like the image above shows, I'd like to use the parallax folder as normal in the editor. But when the game is run, I'd like it to use an image of the same name from a different folder. In the above example, Mountains4.png is from the parallaxes folder and can be seen on the map in the EDITOR...
  4. LTN Games

    New Plugin Command

    Description of the Feature: At the moment, to add plugin commands to your event, you have to track through a large help file and or remember a large list of commands and their arguments. I am proposing a new, more user-friendly way of selecting a plugin command for the user. And for the...
  5. SumRndmDde

    Color Picker - Plugin Parameter Type

    Description of the Feature: This would be a feature that adds the capability for plugin developers to set up parameters to use a "Color" input type. The parameter would function by having the users open the parameter, click a button to open the color picker, customize the color, and return once...
  6. AdamSakuru

    Confused on how to figure out 'Wait' time for movie files

    Can someone explain to me how to figure out the correct wait time to use in the editor after playing a movie file? (if you're not sure what I mean, RPG Maker MV will still process your event while a movie is playing, the workaround is to use the 'wait' command to match the length of your movie...
  7. The007who

    Wolf RPG Editor...

    Hi again! So, in these few months, I've been playing around with WOLF RPG EDITOR... Link: http://www.moddb.com/engines/wolf-rpg There's just a question that I need to ask... Is there a way to change the show Text animation? To be more specific more like Wolf Rpg editor. In Rpg maker Vx ace the...
  8. ZackTheGreat

    MV Software Bug Report: Enemy skills on ally, animation mirrored incorrectly

    This bug is 100% repeatable, and can be reproduced in new projects with no other modifications like plug-ins. Bug Explanation: Enemy skills on allies as targets has an incorrectly mirrored animation. Exact Steps on How to Replicate Bug: 1. Create a new project with the latest version of MV (in...
  9. Nerdboy

    Help! Self Step Switch On/off problem

    hi, im i dont really understand step switch on/off and using the next page to trigger. here's my code so far for event. Control Variables: #0001 trap step Steps (Game Data) if trap step >= 3  self switch A On floor count += 1 trap step = 0 on the next page i have self...
  10. Kip

    Editing the Character Generator

    Hello! it's me, back again, trying to do things that RPG Maker MV would rather I not do~ Today, we are making changes to the Default character Generator built in to RPG Maker MV! wooo! You see, it has come to my attention that the RPG maker software's limitations make in game characters be...
  11. GoodSelf

    Question about designing in-editor battlebacks

    If I wanted to map out battle backs for each of my locations, what size should the map be, and what would be the best way to capture the whole map? This would be set up for MV - thanks in advance for your answers!  :D
  12. Tanarex

    FREE Dance of The Damned -Recruitment

    STORY Four are chosen to enter the Demore Mansion and free the dead that are forced to relive the night Lady Demore and her guests were taken by the Reaper himself or join them forever. Within awaits terrifying traps, perplexing puzzles, and a multitude of monsters. They have two hours...
  13. IsFutureBright

    Adding visual cues to your events

    Hey guys, how is it going? I've written a short article on how to add visual cues to your events in order to make it easier for you when you go back to your maps to fix or add something. Pasting from my original blog post: I’ve been meaning write some tips about RPG Maker for a while but...
  14. EonRising

    How Can I edit the "Face" for SV/TV/TVD sprites?

    So I don't think it's possible to do directly, but what is the best way to name and organize files so that I can change the shape of the face in the SV/TV/TVD sprites? The current issue I'm having is that I have anthopromorphic snakes that have drastically different head sizes and shapes...
  15. Wolf Rawrrr

    Enemy Traits Bug/Crash in Editor

    Hi. Whenever I go to Database/Enemies/Traits, the second I try to edit values for any parameter type (pressing backspace or any number key) MV will instantly freeze and require termination. I have tried with both parameters and ex-parameters, different types, doesn't matter if I am just...
  16. SilverDash

    What IDE do you use for writing your plugins?

    I still use Notepad++. But it has it's limitations and the auto-completion is more often bad than good. Also it get's messy when you have like 50 documents opened. By using: Settings --> Preferences --> General --> Document List Panel --> Show (check it).it get's more manageable though. But...
  17. RyanBram

    [Bug] Editor regression regarding format support

    Dear RPG Maker, There is a bug that I want to report here before posting it in the official Bug Report thread. In previous RPG Maker (especially ACE), the RPG Maker editor could select any formats even though they wasn't officially supported. For example, RPG Maker VX Ace only supporting OGG...
  18. Forcing the editor to reload the rvdata files

    I wrote a tool that extracts the scripts from Scripts.rvdata2 into individual files that I can version control as well as edit with my preferred text editor. My problem is the editor must be closed and reopened before it sees a newly compiled Scripts file. That's terrible turnaround for a simple...
  19. Benja

    Maps not appearing in editor

    hello, so I've been working on a game for a while with a total of 66 maps (A lot for me!) And I was working on a different project, but then I felt like working on the game in question. then steam said that the version on the computer was newer than the one on the cloud, and It asked me if I...
  20. frustratedlad

    Trouble with script after gettting the Mythos dlc. Please Help.

    Okay, I got the Mythos Resource pack and I'm trying to use their Z Level Script, but I'm having trouble with it. The latest message I got was Script 'Sprite_Character' line 119: TypeError occurred no implicit conversion from nil to implicit I have no idea what to do with this. I know it has...

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