I wrote a tool that extracts the scripts from Scripts.rvdata2 into individual files that I can version control as well as edit with my preferred text editor. My problem is the editor must be closed and reopened before it sees a newly compiled Scripts file. That's terrible turnaround for a simple...
hello, so I've been working on a game for a while with a total of 66 maps (A lot for me!) And I was working on a different project, but then I felt like working on the game in question. then steam said that the version on the computer was newer than the one on the cloud, and It asked me if I...
Okay, I got the Mythos Resource pack and I'm trying to use their Z Level Script, but I'm having trouble with it. The latest message I got was
Script 'Sprite_Character' line 119: TypeError occurred
no implicit conversion from nil to implicit
I have no idea what to do with this. I know it has...
Been lurking around two weeks and forgot to introduce myself. Oops.
Hi everyone! :D
I'm Alkorri. I am a Malaysian somewhat settled in Texas. I had a perfectly decent career - nine years as a journalist - before I crazily gave it all up to study creative writing degree in UK. Now I'm near...
This is not a request for ideas on how to make a creature creator.
This is a proposal to interested artists who would like to work on the project.
I would like to create a small image editor application that allows users to choose from a selection of body parts and construct a monster image; a...
Just curious why there is no sprite editor integrated with RPGMaker VX Ace. I know the pros have their preferred tools and tool sets and workflows. But for new users, even an editor with very basic functions seems like it would be useful.
I.E. Something so I can click on a tile on my map, and...
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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