effect

  1. tale

    Splash Encounter Fadeout/Fadein Effect

    BattleSplashFade - Sep 20, 2016 Creator name: Sasuke KANNAZUKI (thx to Mokusei Penguin) Overview Set splash fadeout/fadein effect at launch for battle. Note: this plugin cannot be used with other plugin for fadein effect. Features - Parameters to set FadeOut/Fadein Effect - and you can...
  2. tale

    kotonoha* - Counter Animation (Battle)

    CounterAnimation - 2016/05/18 ver1.1 Creator name: kotonoha* Overview Plays an animation when a counterattack was about to happen. If you have an animation of reflect barrier for physical attack would fit. Feature - You can set Animation ID through parameter - AnimationWait param for...
  3. tale

    [CodeManu] Pixel Effects Pack Animations reformat (Public Domain)

    I reformatted CodeManu Free Pixel Effects Pack animations from opengameart into XP/ VX Ace/ MV animation sheet. 20 pixel-art effects, may be effective for status effects or attack/ spells. Animations style reminds me a bit of GBA Golden Sun License- Public Domain Credit...
  4. tale

    Kanji - Smooth Cursor Movement, Simple Dash Effect

    Smooth Cursor Movement - 2018/09/21 Creator name: Kanji the Grass Overview Cursor moves smoothly, slight improvement from default except not much customization Note: This can be alternative to RPG Source 'Smooth Cursor' script without configuration. Installation Paste this script above Main...
  5. tale

    [Soluna Software] 9 Animation Effects (reformat)

    I reformatted Soluna Software animation effects from opengameart into XP/ VX Ace/ MV animation sheet. Download includes 9 images (png)- Aura, 4 effects, 4 explosions Preview License- Public Domain (CC0) Use this as you like. You do not need to credit Soluna Software Author's website...
  6. tale

    [Sinestesia] Blood, Coins, Explode, Side-shots, Strike Animations (reformat)

    I reformatted Sinestesia's Free Animations from opengameart into XP/ VX Ace/ MV animation sheet. Maybe animations flows well with Aekashic's battlers. Download includes 18 images (png)- blood1-3, coins, explode1-8, sideshot1-2, spurt1-2, strike1-2 Preview License- Public Domain (CC0) Just...
  7. ct_bolt

    Window Background Image/Mapshot with Effects

    Description: Display a custom image "behind" messagebox, pictures, busts. (animated effect optional) Features: How To Use:[/spoiler] Screenshots: Demo Download: CT_Bolt's BgImage v1.51 (Testing) Demo: Click here To Download Plugin Page...
  8. Cap_

    RMVXA: Looking for a script that creates a dirt-like effect when my character is walking

    I'm making a sidescroller in VX ACE and I'm looking for a script that creates a little particle of dirt when my character takes a step. Something sort of like the picture:
  9. Lord Vectra

    Counter Attack Effects

    I've been deciding how I wanted to do counter-effect abilities. I'm using RPG Maker XP (fyi). So, about counter effects, I had the following ideas but I don't know what to do. Ideas Subtract X damage from the first hit and then counter Reflect X damage from first hit and then counter Subtract...
  10. tale

    sabakan - Enemy Battle Effects

    Enemy Battle Effects - 10/03/19 (version 0.32) Creator name: sabakan Overview Changes enemy battle effects with appearance, damage shake, and when enemy attacks. Settings: - Enable appearance - Sound effect when enemy appears - Shake when damage is done to enemy - Enable movement when enemy...
  11. JDevain

    Breathing effect for actors and events

    I'm wondering if there is an existing plugin that gives a "breathing" effect to actors and events on normal maps. Something like the breathing effect found in Yanfly's Animated Sideview Enemies plugin, but would apply to actors and/or events when not in battle mode. When I look at Yanfly's...
  12. Begin Battle with Status Effect

    I've successfully set up my game to have a series of passive skills (status effects with no icon) that apply forever using YEP Auto Passive States, and one of those passive abilities is adding a three-turn status effect to one character once battle begins. If you've player Paper Mario TTYD, it...
  13. What is the code to add a debuff on a target?

    Using Yanfly's Skill Core (http://yanfly.moe/2015/10/13/yep-8-skill-core/) to try and add a debuff on the target after a skill is used. The format given is: <Post-Damage Eval> code </Post-Damage Eval> I can't find an answer anywhere, thanks in advance!
  14. tale

    com_sho Flame/Smoke/Void sprites

    With permission from コミュ将 (comshou), I'm reposting Fire zip here. Preview 6 image files: !$flame | !$flame2 | !$fume | !$smoke | !$smokescreen | !$void Terms: - You can use this however you like (including commercial game) x You can not sell the material by itself - No need to contact...
  15. Teabone

    Enemies Start with Enabled States

    Hellos all, I am curious if anyone has tried this sort of thing before. I'm trying to make it so in certain circumstances enemies will appear with a STATE enabled on them at the start of the battle. Is this sort of thing possible? I've tried with Condition Events however it is unable to apply...
  16. Animated Title screens and alternate title screen

    So I want to make a game, but I need a way of having an animated title screen, I am already making the animation, but I need to know how I can have it in the title, I want it to look kind of like the one from the game Rain world ( or well, more like with the depth effect, but I guess I can do...
  17. Stack of critical chance

    Hi Everyone ! I'm using Yanfly Plugins (Battle Core, Buff and Sate etc...) I'm trying to do a state that win stacks and each stack will up the user's critical chance, up his attack but lower his hit rate. My state is "Alcohol" i put Yanfly confusion's code from Pokemon for the user to have a...
  18. tale

    Skill Effect Share (on Ally to User)

    Manosasayaki_EffectShare - Version 1.0.0 (2017/05/22) Creator name: Sigureya Overview When using a skill on an ally, the skill effect is also applied to the user. How to use Set the following Note tag for skill section on Note box. With "<SkillEffectShare>" tag, similar effect is created for...
  19. Yaron89

    Train Whistle

    x.x This took me forever to make!! I had to use 2 different editing tools to get it just right. The original instrument used for this (yes omg an instrument!) was a pan flute. Used Rytmik to get the sound clip lower, then I used audacity to get it to be just the way it needed to be. It's...
  20. tale

    com_sho Scenic Parallaxes

    With permission from コミュ将 (comshou), I'm reposting parallaxes zip here. Preview: Includes 10 images. Terms: - You can use this however you like - No need to contact comshou - Credit "comshou" is optional Download link: https://www.dropbox.com/s/sk0gejjqe8dffuh/scenic.zip?dl=1

Latest Threads

Latest Profile Posts

Just saw an article stating a Back to the FutureXTransformer comic crossover--and Doc Browns car is an Autobot. I am ALL FOR THIS!!
Well I sure didn't know fans could overheat and die. Room fans.
Felt like I dodged a bomb, my project was fine right after I force resetted due to a crash as I have yet to start working on it today..... :kaoback:
I have no idea what to do with my evening. I was working on the next Slip into Ruby but I kinda want to do something else for a bit. But I have no idea what. Yay indecision!
I hope your life going smoothly. I wish you do not find difficulty today. It's time to take action. Wish everyone take a break from the usual emotional intensity of social media and simply enjoy the sunshine and light conversation with others. Take action when you see that things are flagging.

Forum statistics

Threads
99,176
Messages
962,647
Members
130,750
Latest member
AmateruYukitteru
Top