Manosasayaki_EffectShare - Version 1.0.0 (2017/05/22)
Creator name: Sigureya
Overview
When using a skill on an ally, the skill effect is also applied to the user.
How to use
Set the following Note tag for skill section on Note box.
With "<SkillEffectShare>" tag, similar effect is created for...
x.x This took me forever to make!! I had to use 2 different editing tools to get it just right.
The original instrument used for this (yes omg an instrument!) was a pan flute. Used Rytmik to get the sound clip lower, then I used audacity to get it to be just the way it needed to be. It's...
With permission from コミュ将 (comshou), I'm reposting parallaxes zip here.
Preview:
Includes 10 images.
Terms:
- You can use this however you like
- No need to contact comshou
- Credit "comshou" is optional
Download link: https://www.dropbox.com/s/sk0gejjqe8dffuh/scenic.zip?dl=1
So I had this idea for a super powerful attack, if you hit then you would deal ordinary damage, but if you miss you would still be able to slow down the enemy, by debuffing them.
However I'm having problem implementing this in my game, I tried doing it on the damage formula, I got the if...
Hi everyone. I'm here to request something I've been waiting for since RMXP came out. It is a water moving effect, similar to a lot of SNES games. I've seen screen filters and all of that be done, so I was thinking to myself "Why can't one tile have an effect?"
What I am talking about is like...
Okay, so like all RPGs mine has moves that have a base % chance to inflict a status effect. From what I understand, once you hit the enemy with an attack that has a status effect trait on it, your luck and the enemies luck modify that % slightly (Depending on who's is higher) and then the game...
Hello !
I've noticed a glitch in my game since then.
My rpg maker game (using ace) is in form of a visual novel, so it uses a lot of picture commands.
THe issue is that, at some point in my game, the character teleports to another map and when doing so, the pictures oddly disappear without any...
PD_DelayTitle (2017/06/26 Ver.1.01)
Creator name: Shio_inu (PixelDOG)
Overview
Title screen with a fade-in effect.
Features
- Parameters for adding delay/ fade-in to each image per frames
- Command window included
- Fade sequence can be skip by pressing confirm key
Preview
Terms of Use-...
Edit: This is now a commission, rather than a request. If anyone is interested in taking this on, we can discuss what you think would be fair for pay!
I'm using Yanfly's Battle Engine Core plugin, Yanfly's Action Sequence plugins and his Animated Sideview Enemy Battlers plugin. I've got a lot...
Hello, everyone.
I would like to ask if there is a plugin for RPG Maker MV that creates afterimages of the player while dashing. That's pretty much all I'm asking for. All I could find was a script for RPG Maker VX Ace called "Dashing Afterimage", but nothing similar to that in MV.
I do hope I'm in the correct board. I'd like:
- A scream sound effect
- RPGMaker VX
The scream must have these specifications:
- Must be female, aged 17 (or within the 15-18 year old age group)
- Must be human
- Somewhat of a higher pitch. Not chipmunk squeak high; but on the higher-pitched side...
I want an item that plays music when used.
After the music is done playing, I want a question mark balloon to appear above the actor that used the item.
There's three active actors in my game.
I have tried many different methods, but I've only been able to make the question mark balloon to...
I don't mean in-battle, since I'm using Falcao's ABS (takes place in the overworld) rather than the default battle system. I know it would be with a script in a common event or something, but I don't know how to do it. I don't want the numbers of the timer on screen, either. Help?
Does anyone know if there is a way to make this script not mess up every single picture? I really want to use it for one of the effects it has but it tears apart my picture HUD.
Mekakushi - Version 1.00
Creator name: Trb
Overview
Plugin that allows a blind-like state gimmick to take effect.
Features
- You're able to set the State where HP, MP, item list/ skills display becomes ???.
- Items can be specified as: hp mp tp list
Screens
Examples-
There are 4 items...
MPP_VanishState - 2016/06/19 (ver. 1.0)
Creator name: Mokusei Penguin
Overview
You can create a state that makes a battler translucent during battle.
Feature
- Battler can appear ghosty.
Screen
Author's Notes
● Weapons, state effects, etc. will not become translucent.
Credit and Thanks...
I was searching for a heat distortion effect for RPG MAKER XP, and found the following:
https://forums.rpgmakerweb.com/index.php?threads/map-effects.13941/
I believe the script does what I would like, but the script is for VX.
There is also a video which shows the effect:
But this script is...
In my game a lot of flashbacks are incorporated, and to distinguish between present and flashback, I wanted to give the screen a sort of dreamlike effect during flashbacks. For example, maybe make the edges fuzzier, tint the screen a little bit gray. Any suggestions on this would be much...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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