effect

  1. Tsukihime

    Active Cost

    Effect: Active Cost -Tsukihime This script adds "active cost" effect to states. In order for a state to be active, you must pay certain amount of costs at the end of each turn. For example, a particular state may require 40 MP per turn. When you are out of MP the state will disappear...
  2. Tsukihime

    Provoke

    Effect: Provoke -Tsukihime This script adds a "provoke" effect to your state. When the provoke state is added, all enemies that have not executed their action this turn will have their target index changed to the battler with this state. Download Script: Download here Required...
  3. Tsukihime

    Steal Drops

    Effect: Steal Drops -Tsukihime This script allows you to add a "Steal Drop" effect to your skill. It allows you a chance to steal a drop from the enemy. When an item is successfully stolen, it cannot be stolen again. However, you can still receive it as a drop item. When your actor fails...

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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