1. chris-cote

    RMMZ Playing an animation on target enemy (With VisuStella or otherwise)

    As the title states, I am trying to set up a system where when a skill is used, it plays an animation from a sprite sheet on the targeted enemy. I am using VisuStella plugins, so I already have everything set up to run common events when a skill is used, and I have the VisuStella animation...
  2. DarkSearinox92

    How to create "animation" with words

    Hello, Premise: i worked a lot to understand how to show a video with the background "alpha" (transparent). I created a video with adobe after effect, with words and effects for show a message on screen when you obtain or complete a quest. Results: It is totally impossible to show such videos...
  3. Trihan

    A Primer on Database Traits and Effects

    Hello! It's come to my attention that there doesn't appear to be a comprehensive list of exactly what the traits/effects are and how they work, and I've seen more than a few people confused by a couple in particular. And as the resident making-comprehensive-lists-of-things guy around here, I got...
  4. ovate

    Battle Effect Popup

    BattleEffectPopup - Version 1.9.2 (2020/04/15) Creator name: Triacontane Introduction You can use pictures to show battle effect popups. During battle, a popup will result from an action. Popups is dynamically created string or prepared image. Here are the terms: - Miss (normal Miss will no...
  5. Animebryan

    Making a skill with Random Effects

    Is there a way to make a skill that has random effects? Like the Chance spell from the Dragon Quest series.
  6. Willibab

    Simple Pixel Spell Effects (Free)

    Some spell effects i made for my pixel game and figured i'd share. Made with BlastFX. They are not the most impressive effects as i got the program yesterday but hopefully ill get better. LINK: https://willibab.itch.io/simple-pixel-spell-effects
  7. ovate

    [CodeManu] Pixel Effects Pack Animations reformat (Public Domain)

    I reformatted CodeManu Free Pixel Effects Pack animations from opengameart into XP/ VX Ace/ MV animation sheet. 20 pixel-art effects, may be effective for status effects or attack/ spells. Animations style reminds me a bit of GBA Golden Sun License- Public Domain Credit...
  8. ovate

    Battle Mist, Battler Visual Extension [battle visual effects]

    Battle Mist - 2018/11/28 (Version: 2.1.0) Creator name: tomoaky (http://hikimoki.sakura.ne.jp/) Overview Displays a fog in a battle scene. Usage: Require an image file in img/system folder- image is mist.png If you need to change name of the file, change the name of the file through mistImage...
  9. Poryg

    #12 - Custom state effects in battle

    Part 12 of the tutorial series is now up! Previously when you wanted to make an awesome state, you were tied to Yanfly's buffs & states core. That's about to change. This video demonstrates how can you create your own cool states. Required: An IDE (some of the most popular ones are Atom...
  10. Hisao Shou

    Using canvas to add Blur effect on specific area

    Hello everyone! Recently I have tried some PIXI Filters plugins around the community (Mog's and Tsukimi's) since I needed a plugin for zoom blur or blur overall. In the end my graphic card didn't work well with PIXI (it displaced the game camera. I confirmed this is a graphic card issue as the...
  11. ovate

    sabakan - Enemy Battle Effects

    Enemy Battle Effects - 10/03/19 (version 0.32) Creator name: sabakan Overview Changes enemy battle effects with appearance, damage shake, and when enemy attacks. Settings: - Enable appearance - Sound effect when enemy appears - Shake when damage is done to enemy - Enable movement when enemy...
  12. Archeia

    Announcement RPG Maker MV KADOKAWA Freebies 2019!

    Merry Christmas and a Happy New Year 2019! To celebrate a Belated Merry Christmas and a Happy New Year, KADOKAWA and DEGICA present free resources for your RPG Maker MV games! Let's go and reveal them all one by one shall we? Dark Fantasy Character Pack Enjoy a new set of Dark Fantasy...
  13. orochii

    Bitmap Effects

    Bitmap Effects By Orochii Zouveleki RGSS1, tested with RGSS102J.dll INTRODUCTION I started doing modifications to a friend's DLL code, and I ended up doing this. Basically, it's a transparency effect. It includes a basic masking for any bitmap by using another bitmap's alpha channel, as well as...
  14. Jordan_Winslow

    How to Make Your RPG Maker Game Look Unique With CRT Shaders! (Scanlines) Tutorial

    This is the effect we are going for and will achieve in less than 5 minutes with no plugins or scripting! How do we do it? I have made a video guide for you!
  15. Vis_Mage

    [Ace] Help with Hime's Formula Effects

    Howdy! I'm hoping someone with a little bit of scripting knowledge could help me creating a skill effect using Hime's Formula Effects script. What I'm hoping to create is a skill that is set up like: If target has state 10 set_variable[1] = 3 elseif target has state 11 set_variable[1] = 2 else...
  16. Lakaroth

    Water distortion Pixi.JS

    Hello there, i have found this on codepen https://codepen.io/pierrinho/pen/wrEaEV Is based on Pixi.js there's a way to use it on a picture or background in RMMV?
  17. tammie

    Looking for sound effects.

    Hello! :kaohi: I am looking for sound effects for my game. These are not menu sounds. I mean skill sounds. Like, gunshots, cannons, scratches, sword slashes, etc. Anything like that. Especially stuff for a sci-fi game. Any sounds at all you know of that would be good, please tell me! :kaojoy:
  18. tammie

    States that stack effects

    Might be the wrong place but I think it is correct. What I want is a script that will increase the effect of a state when it is applied multiple times. Basically, if an enemy uses "Poison" once, the damage is minor. But if they use it two or three times, the damage increases. Same sort of thing...
  19. Venderbox

    Underwater effect without scripting

    Is there a way to show an underwater effect in a level that doesn't require scripting? I don't feel comfortable using scripts that require you to edit them, as I have no scripting experience.
  20. DennisV

    Multi Part Skills. How to implement ?

    I am looking for a way to implement skills that do multiple different damage types and amounts at the same time via elements. e.g deal 200 damage (hp damage - psionic element) PLUS drain 100 hp (hp drain - necrotic element) However I am completely lost. I can't create this effect using the...

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Elemental chart based on taoism could be interesting.
Taotypes.png
Come and join me in 10 minutes for Trihan's Challenge Hour, where I'll be attempting a game of Cartographers where I can only position terrain in the orientation on the explore card! Following that will be the Wifestream, where Kytt will be trying out From Space for the first time! https://twitch.tv/trihanstreams
F***, I promised myself not to make overlong intros anymore, but the dialogues are again getting out of hand in a very visual novel kind of way, and there's only two fights against bats in between them...well, at least there's going to be a proper area with fights after this intro sequence. And the intro is a bit more lively with several locations and different scenes.
It's been crossed in my mind several times already. But I've been thinking about writing my art journey from the very beginning to what I've become today. Would anyone be interested in reading? I wonder.

Time to wake him up again.

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