element damage

  1. Gabriel-Chi

    Cutting, Blunt and Piercing (dmgs?)

    So i was making a game that has cutting,blunt and piercing as elements I made those to make so ''melee" and physical characters feel better to play with, and that going both aways, hitting monsters that have weakness(es?) to one or more of these elements, or when the characters equip armor that...
  2. gsuk

    Classes with elemental damage mulitpliers

    Hi all! To keep it simple, my character can change classes during the game. I want it so that he is more powerful with different elements, depending on his class. So, if he is class1, he deals more fire damage, for example. In the "Features" list of the classes tab, there is "Elemental Rate"...
  3. quakerori

    can someone simplify how elements work?

    I'm still not sure how elements work in 2k3 the only thing I know about them is that the letter symbolizes how strong they work against who is weak against that specific element?
  4. Kanetsugu21

    [Help] Fire Armor State

    Hey all, first post here. Please let me know if this post needs to be elsewhere, or there's info missing. Thanks! I'm trying to make a mage spell that applies a state on the user similar to the Fire Armor from World of Warcraft, making enemies who use melee attacks take fire damage upon hitting...
  5. goldrat1

    Enemy that builds up resistance to elements it is attacked with?

    Hey, RPGMV community, I'm currently trying to make an enemy that 'learns' from the player's used moves, and slowly builds up resistance to any enemies that it is attacked with up to certain point before it gets reset, e.g If a Fire-based skill is used against it, it increases its Fire Element...
  6. marbeltoast

    How do I change elemental damage type for a turn? <Solved>

    Hey gang! So, I've got an idea for a skill. When an actor uses it, it displays the six elements my game uses in a list, and the player picks one of the options. Then, they receive a state (one for each option) which changes the damage type of their spells to that element for the remainder of...
  7. Jachan

    Element Rate Conflict

    I have coded and worked just great... until I start test to have one cast magic which should be 100 but instead it dealt halved due to Element Rate: 50%. How do I get that be seperated between "element damage" and "element resistance" which resistance should be 50% while damage remain 100% with...
  8. mikey1393drago

    Floor/element damage for only a specific character.

    Hey. I have another thing I need help with. It is a very recent idea in my game, to have floor damage affect only a single character when a player plays as that particular character. i.e. If a character weak to water walks through a water tile, then only they get hurt. I also hope to have...

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