elemental damage value

  1. [semi-solved]how to add element to a.gainHP(value)?

    I'm trying create "Burn" state which says: How can i get it, how add element Id to target value damage or damage formula? Or simply how to make "target.gainHp(-value);" fire damage? I have for now: <Custom Regenerate Effect> //this.item().damage.elementId = 2; //if...

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