enemy abs battle

  1. RMMV Chrono Engine Enemy Help

    Im sort of new to chrono engine with rpg maker and i was wondering how to make the enemies drop items but only once. Im trying to make a links awakening style dungeon, and is there any way to make an enemy that drops an item like a key if its the last of its kind in a room, but only once.
  2. QueenTeaYT

    Action Battle System like The Crooked Man?

    Is there a way to fight sprites on a map instead of enter a battle system? I looked around and saw people calling this kind of fighting "action battle system," so I hope I used the right term. If there's a script to allow this, that's cool, but a vanilla VXA way would be nice. EDIT: On my own...
  3. problems enemy`s abs battle

    make a enemy, on my Zelda game, and its work(ABS battle) but still i have a few problems 1 i swing only whith my sword, if a touch the enemy. 2 i kill the enemy in one hit (more hits to kill )   3 the enemy does not comming back  (enemy must comming back after few seconds) 4The...

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Worked on a cutscene skip domino effect using Maker Systems' script as the basis. Basically if I have a batch of cutscenes in a row on different maps, now when you skip one cutscene it will skip the entire set. No more spamming X to skip a scene every new map.

Oh and it will work regardless of where you do it from in the set. Convenient!
seems absolutely WILD to me now all the hundreds of hours of work I used to do in 2k(3) over a decade ago with a resolution of 320x240. that seems so insanely TINY now, seemed so normal at the time!
Playing Aroma Indosiar theme song.
Aroma is an Indonesian TV show about cooking. :)
Working on a characteeer! (Why is it so hard to color hair?) ;-;
Just finished eventing a couple simple puzzles in RMMV, for my very first game "Sample Quest." Just messing around, throwing things together, and calling it a story XD On a non-RM note, got my hair cut today!

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