I'm creating a vampire boss that kills his allies and absorbs their health.
I've never touched the combat system in RPGM VX ACE so I don't know how I would go about this.
This is what I have currently but it does not work as intended.
I want it to kill all his allies, not just one.
With these...
Hey, RPGMV community,
I'm currently trying to make an enemy that 'learns' from the player's used moves, and slowly builds up resistance to any enemies that it is attacked with up to certain point before it gets reset, e.g If a Fire-based skill is used against it, it increases its Fire Element...
Hello all, I am currently working on a game that supports the Yanfly Save Core (http://www.yanfly.moe/wiki/Save_Core_(YEP)) and I was wondering if anyone might have any ideas on how to code this concept:
I want to make an enemy that uses an attack that deals damage that increases every time you...
Hello. Right now I'm working on Generic RPG Quest 3 and trying to make all the blue magick spells. (Enemy only, you can't learn them... yet!) One of the enemies is a dark knight similar to the class dark knight from Final Fantasy and the Bravely Series. One of the final bosses is also a...
I am very new to RPG Maker MV and have been trying my best to figure out how to do most things but I can't seem to find the answer to an issue i am having. I don't like having the enemies display the same casting or skill animation as the characters do. for example, I have a character use a...
Watching all of you working on the Christmas game jam and posting updates from your games is making me want to get back into game making. WHAT HAVE YOU ALL DONE???!HELP!
Juice FX is great lol... this is like 3 different 5 frame animations put together through various frames of each of the the 3 poses. I use to animate almost all of my idle animations like this since I'm definitely NOT an animator... just someone who can kinda draw somewhat decently.
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