enemy types

  1. Zakarijah

    RMMV Help creating an 'enemy type' passive state attack modifier

    I'm using Yanfly's Auto passive states and Elemental Core in RMMV http://www.yanfly.moe/wiki/Auto_Passive_States_(YEP) http://www.yanfly.moe/wiki/Element_Core_(YEP) I've created 3 enemy types: Organic-Mechanical-Ethereal Some can have multiple weaknesses Ethereal enemies are immune to all...
  2. KrimsonKatt

    How to make skills have extra effects when the target is inflicted with a certain state

    Hello. So right now in my game I have certain skills that have special effects when used against certain enemies. The first example is undead enemies, which I've marked as such with a passive state using Yanfly's passive states plugin. I have two skills called "Smite" and "Purge" which are...
  3. Flaqko

    Enemy Types immune to states and skills.

    Hello, I'm trying to see if there is any way to make enemy types. For example Skeletons. Skeletons immune to ( Bleeding ) State I have a vampire and blood-mage class and i want the skeletons to be immune to some skills. For example (Steal Blood) skill. Also i want the skeleton enemy type to...

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Anybody know how to make an enemy have a line of sight? I'm trying to make Persona-like enemies.

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Zomboars- main enemies in my story
mutant pigs addicted to beer
SF_People1_3 added!

I haven't been on here in forever wow(missed my forum birthday T-T). Anyways, I'm dabbling in BGMs, here's something I'm actually willing to share.

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