1. smegchaddeus

    How to make an enemy (or troop) shake using a script in a Common Event?

    Hello! Would anyone know how to make an enemy Battler Sprite (static) shake during a Battle Scene (front view) when a Common Event is triggered / called? I am successfully calling the Common Event, but I cannot figure out how to make an enemy (or the entire troop, doesn't matter) shake, because...
  2. PachucoCadaver

    Script call for "enemy transform" and "change enemy state" within battle?

    Hi! I'm trying to create a system within my game that requires some uses of "enemy transform" and "change enemy state". It would save me so much time if a could do this with a script call and substitute the enemy number with the value of a variable ($game_variables[n]), so i don't have to...
  3. PachucoCadaver

    Script call for setting a variable to an enemy's EXP amount?

    Hi! Is there a way to get the exp of an enemy with a script call? In the normal Variable command, the enemy EXP value cannot be referenced, the drop down menu is restricted to enemy's HP, ATK, DEF, AGI, LUK etc, not EXP. I'm creating a system where, the player can raise fallen enemies as...
  4. isaias20

    Enemies don't appear in game data.

    Sorry if it may seem like a silly question, i am new in rpg maker mv. I want to assign enemy health points from database to a variable but these enemies don't appear as such, instead they all appear with a question mark (as if there were no enemies) It's very strange because in the "enemies"...
  5. RMMV How to make an enemy picture change during battle ?

    Hello everyone, i'm currently working on a monster catching game type of project. I want to make a system like shinies in the pokemon games. I setup an event page in the troop battle event section, so that at the beggining of the battle, there's a random chance for your wild encounter to be it's...
  6. Bowtirage

    Custom enemy image sizes

    The default enemy SV image sizes tend to be very tiny around 200 width and height. Meaning any custom image that adheres to that needs to be extremely small or end up very pixelated. Is there a way to edit the image sizes so that I can use bigger custom images without the size restriction? If I...
  7. A way to know which skill an enemy will use?

    I'm looking for a way in game, through a script or plug in to let me know what skill an enemy has selected for use. I know I can manipulate weights of skills to make them more or less likely. However, I want to know exactly what skill will be used and use that in a conditional branch later...
  8. Guardinthena

    Enemy Consume Ally Skill

    I do not know why I am having a hard time finding this, I swear I have seen it before. Well, I am looking to make an enemy skill that allows the user to sacrifice/consume an ally to restore HP. The premise behind this is, for example, a bullywug frogman eatting bug allies to restore health...
  9. arcadekitten

    RPG MV: Disable Enemy Select?

    I saw someone ask this question here a long time ago but it doesn't seem they got any answers, so I thought I'd try asking! When in battle, RPGMaker asks to player to select an attack and then select an enemy to use it on. I understand this for when there's a group of enemies on the screen...
  10. Silvermane

    Cannot get Fantasy Battler Pack 1 to load into project.

    I have the Steam version of Fantasy Pack 1, linking this version just to show which one I mean. https://us.degicashop.com/products/fantasy-battler-pack-1 So previously I was able to load the battlers from this pack. I have since deleted some of my previous projects as I was just learning the...
  11. biggislims

    Giant Rat Enemy

    I wanted a different giant rat enemy than the default, something with a more pixel art style, but still that classic giant rat vibe. For this piece I went straight digital, using Photoshop with a Wacom Cintiq Pro 16. Feel free to use, and abuse (with sword, axe, and the like).
  12. Looking for the face image of this rtp enemy

    i wanted it to be a extra boss you can find and its gonna be the hardest boss in the game because well it doesnt look like a powerful enemy
  13. Drake616

    Call Last Enemy ID to Act

    So I have a skill that enemies do, and with a common event I want it to store the latest enemy's ID that used it as a variable. Problem is by default you can only call Last Enemy INDEX to act, and I need Last Enemy ID to act.
  14. Kingslayer

    Command "Change enemy hp" in troop menu

    Hi. I have an issue with the command "Change enemy HP". My idea is when the player used a certain skill to run a common event which turn ON a switch for the troop which decrease the health of the enemy to zero or -9999, but nothing happens. I put the command "change enemy hp" in the common event...
  15. how to move battler eyes in editing software

    so in this picture the cat is looking at the playable characters the thing is this is edited so the 2nd image is how it looks unedited and i was wondering how can i learn how to change the enemy sprites eye position so that in side view battles it makes more sense since before the enemy could...
  16. enemy and boss bars?

    hi is there a way to make boss and enemy bars so you know how much health a enemy/boss has left?
  17. Does anyone know where i can get some enemy assets

    so i have only a few areas in my game left to edit but in those areas i wanted some enemys to roam around however i already used most of the rtp assets so i was wondering does anyone know where i can get some assets where the enemy can be used as a tile for like a walking npc and also a battler...
  18. front view battling when against certain enemies?

    so you can obviously tell when fighting this enemy from a side view it looks really weird because the enemy is looking away from the players characters and that just makes no sense if he isnt looking at them how can he attack them it also looks kinda creepy anyway i was wondering is there a way...
  19. How to stop enemys damaging same party member

    so i have implemented a final boss for my game but every time it uses double or triple attack well not all the time most of the time i meant the boss attacks 1 party member twice and it is incredibly broken and op at times anyone know the fix to this? OH and how do i make boss bars
  20. How to stop enemys attacking same party member?

    so sometimes when you give a enemy double or triple attack 1 party members gets hit twice does anyone know how i can stop this like for e:g you could give a enemy double attack where it does 200 damage you have 1 party member on 400 health and the enemy decides to hit that party member twice...

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Well, now all of my Refreshable Events scripts also feature some brand new demos to let people see how easy it is to let the script handle the refreshing of a given set of events. All of this with just one specific script call per event!
Sorry Kitty...I'm practicing my harmonics. RIP your ears.
I noticed they now have a Gremlins cartoon. Nothing like striking when the iron is hot then trying to make a reboot from a movie made 34 years ago.
Up to 40,000,000 people just became felons by bureaucratic decree today in the US. If you own certain configurations of plastic and velcro, best make sure you aren't risking 10 years behind bars. Just had to take back my mom's mothers day gift from three years ago. Fun times, thanks unelected bureaucrats.
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