1. RMMV Custom enemies sideview

    Hi everyone. I am using custom enemies for my game. The battle view is a side view. There is a problem: when I start a battle, the enemy design is turned to the left like a fighter. Is it possible to turn it right like the default enemies with some known tags? (I have already installed...
  2. DragonBones

    Hello everyone. I'm having trouble with DragonBones. I installed the plugin, the related software, I put all the files in the "dragonbones_assets" folder and I created an enemy with the related notetagas. When I start a battle with it, however, the following message appears. Where did I go wrong?
  3. Fantasy monsters

    Ciao a tutti, sapete dove posso trovare immagini png di mostri fantasy da usare come nemici? For side view
  4. Custom Enemies

    Where can i find custom enemy art?

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I'm working with Excel today, and I just hate VBA so much. It's like the designers said "How can we make a programming language that works as obtusely and inefficiently as possible?"

Just finished and uploaded the delivery truck base/sprite sheet. I've been steadily replacing the default assets with early modern alternatives. The air-ship for a biplane, horse-drawn wagon for a delivery truck, and next a sailboat for a steam-powered passenger liner (think of the SS Olympic and RMS Titanic).
I caught a shiny magikarp on pokemonGO today AND finally saw Detective Pikachu and it was so cute and I'm still so hype AHHHHH!!!
one of the coolest things I've learned from the forums is the ability to give yourself a hitbox. I have a move you can do on the fields. shoulder tackle. thanks to the forums, that tackle triggers self A switches on some events. NPC's and the environment now react to the tackle. awesome.
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