1. PolvoT_GamesVX

    MULTIPLAYER Engine !! [PC]

    Hello everybody, Imma show ya how to make a cringy Multiplayer engine, and, if you wish to, make the Player 2 able to interact with the events I just made by myself and wanted to show. How? Well, here it is. FIRST STEP You're gonna need 2 essencial events. EV001 - "Player 2" EV002 - "Player 2...
  2. Yanntastisch

    RPG Maker MV on Steam won't start

    Hello, My RPG Maker MV is not starting on Steam anymore, and I'm getting desperate. It is booting up on Steam, but the splash screen and the Engine window doesn't open. It tells me it's running, but it is is only running in the background, I find it on task manager. This thing began just one...
  3. Any tutorials/advice for making changes to the battle engine?

    Hi, I'm new to RMMV and have been enjoying just putting levels together without having to do any of the added faff that comes with tilemapping in Unity and Godot. What I don't like is the current battle engine. I find the typical JRPG battle system to be pretty boring. I'd like to give the...
  4. RMMV CrossEngine problems

    I cannot understand how to setup it properly. Besides, in demo I saw the errors with images
  5. RMMV Chrono ABS engine problems

    I have installed the items and ids but when I'm ,launching, I see this. enigne
  6. Arise501

    I need help with a script "Loop"

    while () {stuff} I dont know how to use it. I use the event command, but when I pass it to script I don't understand it. This would be the example, using event command: ♦ Loop ♦ Variable control: #0011 Hp += 3 ♦ If: Hp= HpC ♦ Break loop ♦ :The end ♦ : Repeat...
  7. DeyJay5

    Help with Ace Equip Engine?

    I am using this script: https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/ace-equip-engine/ How do you remove the MAT and MDF from the Equip and Status screen on the menu?
  8. MushroomCake28

    MUSH Audio Engine - Spatial Audio/Voice Acting/New Channels/etc.

    MUSH Audio Engine [v.1.06] by MushroomCake28 Download link: https://kamo-studio.itch.io/rpg-maker-mz-plugin-mush-audio-engine Introduction This is my core plugin that revamps the existing audio in RPG Maker MZ. It is the first in a series of plugins that will aim to improve the audio in RPG...
  9. DHG Sage Gaara

    Card Game Issues (VX Ace, MV)

    Alright so i've been combing around for a while now to try and discover a usable engine that allows for a card game. I have seen the Yanfly version but all reviews show the system is insanely buggy and the dev is unreachable. It also seems the plugin is completely gone from the internet as the...
  10. LVGames

    What's your one favorite thing about RPG Maker Engine?

    Which RPG Maker engine is your favorite? What one thing about the engine do you enjoy most? My favorite is MV. The one thing I like about the engine, is the event system. It's not like the other game maker engines. It's very different but at the same time it's unique and that's what makes...
  11. xChikyx

    Script that reads when a player is facing a wall

    Hi! I'm currently working on a project using RPG Maker XP in a pretty complicated way. Anyway, I'm trying to create a global event that reads when the player is facing a wall. Is thre anything out there that already does so? So far the only idea I have is to make a HUGE series of conditional...
  12. Chronoengine ABS mode, Boss HP

    I need help making my boss HP display on screen and I dunnow how to use it. I see the plugin command, , but I don't know what it does. No matter how hard I try, I can't get the boss HP to display. Can anyone give me assistance? EDIT: Here is the plugin I'm talking about...
  13. cheef

    (VictorEngine) SV Battlers failing for actors, working for enemies. [Solved]

    Hello, I'm using Victor Engine to try to apply custom animated sprites. I've read the "help us to help you" thread and have tested this by Playtesting the game, not a Battle Test. Scripts used - VE Basic Module: [page] [script] VE BattlerGraphicSetup: [page] [script] Currently my sprite...
  14. Nilom

    Using LUK as Weapon Damage

    Hello together! What would be the simplest way to remove all the default LUK usage from the engine? I do not like how it is used as it can cause frustration to have states or buffs/debuffs not occur sometimes. And I also want to abuse the stat as weapon damage. :LZSgrin: Thanks in advance...
  15. DeyJay5

    Help with Yanfly Ace Equip Engine

    Link to the script: https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/ace-equip-engine/ What I am trying to achieve is a character that has 3 of the same equip slots. I have named the slot type "Gear" and have followed the instructions of the script to the best of my ability. This is...
  16. Kris_Gray

    Gray's Character Busts [On hold]

    Sup, I'm Gray :D I am currently working on a character bust creator.I personally find the MV version to be limited, and although there are many custom parts made by nice artists, it's confusing to add it to the engine.And sometimes, the part you're looking for is nowhere to be found.The style is...
  17. YEP Item Synthesis Problem

    I've encountered the following problem and thought it would be worth a share: The Item Synthesis Plugin works fine, but in the synthesis ingredient notetag, only items are registered. any armor and weapon ingredient is completely ignored. it also doesn't matter, whether you get them via name or...
  18. _Shadow_

    $game actors is not defined. Why?

    First off a few details so everyone can understand what I want to make and why. The game contains two possible Actors. The game also contains two possible Classes. Actor 1 is Class 1 and Actor 2 is Class 2. This is RPG Maker basics, but I needed to state how things are set up, so you would...
  19. IkutsukiYuri

    Regarding changing battler's position using YanFly's Battle Core Engine....

    I was shooked when I see this formula Like Did we learn that in school-- was I sleeping How do ya adjust that alien language-- I've looked at all the posts connected to this thing There's even this one person explaining it in depth But I'm scared to even touch the parameter... So anyway I...
  20. Quanee

    Qmovement + Chrono Engine

    Hey everyone, I'm having trouble using Qmovement + QMCollisionMap alongside Chrono Engine by Moghunter. It seems like when both are used together, interactions are not registered or something (feels like it's hitbox related). I'm wondering if anyone is using two of them combined together and...

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