The Chevalier's Course
With how things are currently going, I decided to join the No Travel Game Jam to pass the time and finally test some ideas that have been on the back burner. “The Chevalier’s Course” was a way for me to experiment with visual and mechanical elements that I would like to...
MPP_EnemyEntryAfterStart - 2018/03/23 (ver. 1.0)
Creator name: Mokusei Penguin
Enemy will appear after the battle begins.
When the Enemy image loaded completely,
- Enemy appear by falling from the top in Front-view battle.
- As well appear from the left in Side-view battle...
Hey guys. After finishing my previous short-term project, this subject came to my mind.
A couple months ago, I have finished Final Fantasy IV easy-type. It is often cited as an 'Entry Level' RPG that works well for those who want to get into the JRPG genre. This makes sense, as the gameplay is...
Hi. I'm a beginner with VX Ace. Basically, I want my player to pass over event tiles without them activating yet, be forced to turn back by other event tiles, and THEN for the first event to occur when the player steps on a certain tile. I can't figure out how to do this.
Then for the...
"This is...your End Game."
Story Overview: The year is 7999 in the world of Elefor.
The time has come for an evil centuries-old creature to wake up from its slumber. Felix, a generally carefree and charismatic thief of sorts, has been unwillingly drafted in seeing that this ancient...