equip

  1. Yanfly's EquipReqirements Check if Item ID is equip, NOT slot id.

    Hello again. I'm here with another JS question. This time using Yanfly's EquipRequirements Plugin. I have armors 2-15 that equip to armor slot 2. I have armors 77-91 that equip to armor slot 7. I am trying to set a requirement on armors 77-91 that is dependent on 2-15. E.g. Armor 77 requires...
  2. ZhiHuan

    How to make conflicting equipment

    For example, actor A can equip C or D, but he can not equip C and D at one time? or, First, actor A can equip one of sword(weapon), shield(shield), bow(weapon) but arrow(shield) independently. Then he can equip sword and shield at one time. Then he can equip arrow when bow is equipped. And he...
  3. leoroura

    Inhabilitate weapon removal?

    Hello everyone! It's me again :P Today i find myself another simple -yet- maybe complicated question? My character in-game has a certain weapon type he can wear. I want to block the player from unequiping it. Yes, basically, i want the player to have the possibility to switch between weapons...
  4. Keystone

    [Question] YEP Equip Core - Conditional Stat Boosts based on Armor Type

    I am trying to create a system where armors can get a "set bonus" of sorts when the user equips multiple of the same type. So for example, let's say we have a Helmet of Fire (Armor Type: Fire) which grants +2 DEF and a Tunic of Flame (Also Armor Type: Fire) which grants +5 DEF. If the user...
  5. atoms

    Healing skills, and only selected skills, no longer silent/sealed when accessory equipped.

    Is there an easy way to change a state effect through equipment? What I'm thinking is that by default a Silent state would seal certain skills, including Heal, Refresh and Restore. Then, through a piece of equipment, even with the Silent state those skills, and only those three, are no longer...
  6. Amarok

    (Solved)Transfer level, equipment and skills from one actor to another

    Hello there, im guessing there must be a way to do this, even trough eventing but i cant figure it out. Anyone knows how to achieve this? As a bonus, would also be possible to transfer the name of actor? (i mean a custom one given trough the name char command) Thanks in advance! :)
  7. Killer_Van

    4 Armor Pieces

    Do you know the 4 armor piecies of minecraft? is it possible to change the 2 (head, body) armor pieces that are in Rpg Maker into 4 (head, body, pants, shoes)? How can i change the equips array like that (0=weapon, 1=shield, 2=head, 3=body, 4=pants, 5=shoes, 6=accessory)? And also in the game...
  8. Killer_Van

    Visual Battlers with Dynamic Equip

    i'm trying to write a script that change the sprite of the animated battler wearing him with their equipment i took the Galv's animated battler script and i modified it like that: 1- I created a method that assign to the equipment a different png for each actor. class RPG::EquipItem def...
  9. oToToToToTo

    Change Class On Equip

    As the title suggests I'm looking for a way to change the actors class when they equip a weapon or item. As in: equip a sword to an actor: Class = Swordsman. It sounded really simple in theory, but I can't see any way to do it without eventing each actor + each class 30x.
  10. JtheDuelist

    Equipment that effects random encounter types?

    I am wanting to create a piece of equipment that raises stats of the equipped user, but in return cause the party to begin encountering a specific enemy via random encounter- In the case of my project, normally a specific enemy is never encountered in normal play, but when a party member has a...
  11. Lord Vectra

    RPG Maker XP Equip Scene

    I need a XP script that shows all the stats in the equip screen and how they change when equipping and unequipping something. I've been dabbling in the default scripts but I can't seem to get it to work, so I wondering if a XP scripter can make one for me.
  12. Rob64_IV

    YEP Equip Core Issues/Help

    I'm having issues getting Equip Core to function properly. I want to have a weapon do damage based on a character's base attack and level plus the weapon's base attack. Something like this: (a.atk * 0.10) + a.level() But every time I go to view it ingame through the equip menu, it crashes and...
  13. Catog

    YEPEquipSkills Return Array as Variable

    Hi all, For my game I'm using a mix of HIME's ActorBattleCommand/BattleCommandUseSkill and Yanfly's EquipBattleSkills. I've set up a common event with the intention of: "when a character has a skill equipped, the battle command shows, and when it's unequipped, it's hidden." The method I'm...
  14. tale

    Trb - EquipSound

    EquipSound - Version 1.00 Creator name: Trb Overview Allows you to add a Sound Effect/ Music Effect when equipping items. Features - You can add a message text window while the sound plays. - Can be used by using following tags in the Note field for Equipment. Play SE for equipment <equipSE...
  15. AlefRichard

    Enemy equip?HELP

    there's an option to enemies use equipments?i just wanted to make enemies use equipments,like a weapon,but that's more hard than i thought,it looks that there's no option and i had to use an plugin but even this way i can not make the enemies use it. that's where i downloaded the plugin,if...
  16. Item modifiers

    I’m wondering is there a way to have item modifiers. For instance Sword A when equipped with Gem 1, will perform Fire Slash I, but when Gem 1 and 2 are equipped it will perform Fire Slash 2. The only thing is that I would like for Gem 1 and 2 to only be allowed to equip if Sword A is present...
  17. Animebryan

    Need 'Cursed' accessories to Lock only their own slot

    I'm using Yanfly's Equip Core to allow multiple accessory slots. I have some 'Cursed' accessories that would lock their slot so you can't remove them normally. However, when I used the standard Lock Equip/Seal Equip traits, a single cursed accessory would actually lock ALL accessory slots...
  18. Kuro DCupu

    Versatile combat style and equipment slot

    Ever like the idea of using bow to slap your enemy? Using sword as throwing weapon? Or dual wield shields as your main melee weapon? That might sounds silly yet interesting, right? Your standard equip slot feels restricting. Warrior are too proud to wield dagger, Mage are too dumb to use sword...
  19. tale

    MPP_RemoveEquipText

    MPP_RemoveEquipText - 2017/07/23 (ver. 1.1) Creator name: Mokusei Penguin Overview Equipment screen with "Remove" text display Features - Adds text to remove equipment instead of a blank space. - Remove text can be positioned by x coordinate - On "Text Enabled" colored text is set to - true =...
  20. Harosata

    DL: Class Armor

    Script: Class Armor Difficulty: Medium Short Version: Equipping Armor will change your Class. Version 1.1.0 -Change Class in the Event page will change your default class. -Adding or Removing a Skill in the Event page adds a skill that isn't affected by SKILLRESET. I made this for a...

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