So... Many games offer the option of creating "equipment sets". They basically let you save your currently equipped equipment in a slot and then load that equipment anytime you want. I haven't seen that implemented in an Rpg Maker game yet... so yeah...
just wanted to ask if anyone would be...
Description
Adds equipment sets to the game, that provide bonuses depending on the number of items equipped.
Author
Iavra
Parameters
@param Configuration@desc File path to the configuration file, that's used to load set bonuses.@default sets.json@param Stackable Bonuses@desc If set to true...
I've started up Pillars of Eternity. It's interesting how the game does a "select choice" cutscene using still image art for dramatic flair. I wonder if that might work for my RPGMaker project.
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