equipment

  1. kyonides

    EKuipSwitch XP

    EKuipSwitch XP by Kyonides Introduction Are you in desperate need to turn on a switch whenever a hero equips a specific weapon or armor and vice versa? Well, now you can do it! :D Either set the key value pairs of the WEAPON_IDS or ARMOR_IDS constants like this: ARMOR_IDS = { 33 => 10 }...
  2. kyonides

    EKuipSwitch VX

    EKuipSwitch VX by Kyonides Introduction Are you in desperate need to turn on a switch whenever a hero equips a specific weapon or armor and vice versa? Well, now you can do it! It is very simple indeed. Just leave this note tag in the weapon's or armor's note box: _switch Number_ And...
  3. kyonides

    EKuipSwitch ACE

    EKuipSwitch ACE by Kyonides Introduction Are you in desperate need to turn on a switch whenever a hero equips a specific weapon or armor and vice versa? Well, now you can do it! It is very simple indeed. Just leave this note tag in the weapon's or armor's note box: _switch Number_ And...
  4. RMMZ Giving weapons and armor multiple types

    TL;DR: Is there a plugin that lets you assign multiple weapon types to a weapon and multiple armor types to an armor? As a fun little distraction to keep myself from going numb working on the same project over and over, I'm trying my hand at making a Pokemon Mystery Dungeon inspired game with a...
  5. hram

    Modifying Equip Window Layout and Hiding Attributes

    Hi everyone. I'm trying to change the way the Equip Window looks like in Yanfly's Ace Equip Engine. I wanted it to look like this: But the best I could do is... this mess: I am not script savvy, I just fumble around with it until I find a solution, which I wasn't able to do this time. Does...
  6. Unusual Equipment Slot Request

    I'm in a pickle. I'm currently interested in using as few scripts as possible, bearing that in mind I've already created from the ground up (deleted all default images, charsets, maps, sounds, animations, etc. then added custom animations, images, pictures, sound effects, and music) the entire...
  7. kyonides

    Equipment TP Reset ACE

    Equipment TP Reset ACE by Kyonides Arkanthes Introduction Did you ever wanted to make your heroes lose all of their TP for changing specific types of equipment? Now you can do that! :wink: Here's how you do it: Leave a note in your favorite Actor's note box like the following: <equip tp...
  8. Portola

    Lock armors when another armor is already equiped.

    I'm trying to create a game in wich an armor is equiped, another armor would be locked for all the party and nobody could equip it unless the other armor has been unequiped. I hope someone could help me. thx
  9. Equipment detecting which Actor is equipping/unequipping

    I'm pretty new to RPG maker and unfortunately have barely any knowledge on js. I've been wanting to create a paperdoll system where equipping items will show visually on the actors. I've found a couple different plugins that look like they can get me the result I'm looking for. the area I'm...
  10. How to make an item that can't be removed?

    In a project I'm working on, I'm making it so that a few characters have an ability called a 'Bond' that acts like a (semi)passive effect, such as HP Restoring over time in battle or having a small chance to inflict a status effect onto foes. However, the idea is that Bonds are not a physical...
  11. RMMV Check if any actor has X item equipped

    Hello, I noticed that in conditional branch event menu, there is a option to check if specific actor has an item equipped. How would a scriptcall which checks if any party member has item X(weapon or armor) equipped look like?
  12. BrickleYourFrickle

    How to display skills that are attached to equipment in the equipment menu?

    In my game, your party members get new skills by equipping special "packs" of skills that take the form of an equippable item. I'd like to display those skills in a window in the equip menu, so players can easily see what skills are associated with the pack they're equipping.
  13. hoboayoyo

    RMMV Yanfly Change battle equip plugin use turn.

    As in the title, for Yanfly Change battle equip plugin is there a way to expend the users turn once they equip something / open the equip menu in battle?
  14. Antilurker77

    RMMZ Equip Load / Equipment Weight

    Hello, I'm looking for a plugin that adds a weight property to equipment. Each actor has a maximum weight they can equip and can't go over. Weight has no other effects on gameplay. And the tricky part, it needs to be compatible with VS. I've seen a couple of plugins like this for MV but none...
  15. T3sCoconuts

    what do you think about cutscenes?

    not talking about any game specifically, though what do you think about cutscenes and fashion equipment, like in games that you can change your characters visual appearance with there equipment, i was thinking how much it would annoy me if FF10 had of done that, changing there sprites in the...
  16. GreyWolfVino

    Hawkeye Arrow System

    Hey fellow game makers. I have an idea that I want to implement for RPG Maker MZ, but I am having difficulty proceeding. I have an archer actor in my game, and after watching the first three episodes of Marvel's Hawkeye, I wanted to implement an arrow system. So the bow is the weapon, but I want...
  17. Dalenacio

    RMMZ [SOLVED]: Help trying to make ammo stat display for weapons in the equipment screen.

    TL;DR: I'm looking for a way to make a gun show its ammo capacity alongside its other stats like attack or luck in the equip screen. Hiya folks! So, I'm working on a system using Unco's ammo system (enabled with FOSSIL) to make guns that have a set amount of ammo before needing to reload. If...
  18. Lord Vectra

    Change Equipment During Battle

    I'm in need of a script that allows you to change equipment during battle. I specifically only need to be able to change weapons. Found this on a site but not from the original author. It doesn't work (at all) without edits. So I made minor edits so it's plug & play. Place this below any custom...
  19. TheMeowingFox

    Script call to remove only armor from an actor?

    I wanna be sure I have it correct; would it be something like this? $gameActors.actor(x).clearEquipments(aTypeId); I have only one type of armor, so the ID part isn't much of a hassle for me.
  20. RMMZ Equipment sets for MZ

    So... Many games offer the option of creating "equipment sets". They basically let you save your currently equipped equipment in a slot and then load that equipment anytime you want. I haven't seen that implemented in an Rpg Maker game yet... so yeah... just wanted to ask if anyone would be...

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Has it really been 50 streams? At this point it's just guilting me into pushing out a prototype. :kaoswt:



I should probably just bite the bullet and send it out, then go with my original plan to provide weekly updates.
I know it's just other small RM devs, but it still always feels legitimizing to have folks email me in private with a steam key, requesting a review of their game.:kaoluv: Look ma, I've made it to the big leagues.
time and time again I enjoy dramatic remarks on how I should find a better job.
As it stands, I go to work for 10-14 days a month. At work, I have time for my private projects. I arrive home, my mind is clear.
So yes, the pay sucks. But I have what so many lose after graduation. Freedom.
Came back cuz of the sale. Got MZ. The System 2 advanced settings for UI are so frustrating, and I see we still hate pixel fonts. Marvelous.
Did another YouTube short. This one has like 1k views (or maybe 380? Analytics is being weird). Getting them zoomer views, yo!

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