equipment

  1. Puppet Knight

    RMMZ Auto Unequip Items script needed

    Evening All, I am using Gabes Equip Requirements plugin to determine when certain weapons and armors can be equipped by my actors. However one thing I've noticed is that if an item is unavailable due to its requirement not being met: It will be greyed out. This is Great! Because the...
  2. kyonides

    AktorEkuipReset XP

    AktorEkuipReset XP by Kyonides Introduction You have always counted on the default event command to remove a hero's equipment. Normally, any piece would go straight to your corresponding party's bag. What if you could have a couple of extra options? Now you can discard equipment by its index...
  3. kyonides

    AktorEkuipReset VX

    AktorEkuipReset VX by Kyonides Introduction You have always counted on the default event command to remove a hero's equipment. Normally, any piece would go straight to your corresponding party's bag. What if you could have a couple of extra options? Now you can discard equipment by its index...
  4. JarinWinters

    Torn on Elemental Essence skill-learning/stat-boosting system.

    So I have a couple of ideas for how I want the skill/power progression system in my game to function, and I'm having a tough idea deciding on which idea would best fit with the design goals I want to prioritize for my game. So as an overarching idea, I want to focus on the keywords of...
  5. kyonides

    AktorEkuipReset ACE

    AktorEkuipReset ACE by Kyonides Introduction You have always counted on the default event command to remove a hero's equipment. Normally, any piece would go straight to your corresponding party's bag. What if you could have a couple of extra options? Now you can discard equipment by its...
  6. Puppet Knight

    Puppet Knight - Skill Type Display

    The core functionality of this plugin is to allow users to give specific names to skill types and have those changes only reflected on the Actor holding that note tag. Why? I didn't want to be burdened with a million different skill types for "Actor Specific" skills so this idea for my...
  7. JarinWinters

    RMMV Plugin for connected, grid-based equipment slots?

    I was curious if there is an existing plugin that can incorporate an equipment system similar to the one in Valkyrie Profile 2: Silmeria, where certain slots are connected to each other. I'd like to incorporate it as a way for party members to learn different skills based on if certain...
  8. TenraiEmiko

    Making status-inflicting moves to have lower chances of inflicting the status to a user, once that user have an item equipped?

    I know this might involve plugins, but please explain to me how to do what I request in the post title in the most straightforward way possible. How it works is demonstrated in the example: A certain item could reduce the chance of paralysis being inflicted to the holder. Once an actor is...
  9. kyonides

    AktorEkuip VX

    AktorEkuip VX by Kyonides Introduction My scriptlet allows you to add more weapons or armors to a Hero's official lists during gameplay. This can be enabled from the very beginning as well. You see, there are 2 Constants defined in the AktorEkuip module below that will let you set a list of...
  10. kyonides

    AktorEkuip XP

    AktorEkuip XP by Kyonides Introduction My scriptlet allows you to add more weapons or armors to a Hero's official lists during gameplay. This can be enabled from the very beginning as well. You see, there are 2 Constants defined in the AktorEkuip module below that will let you set a list of...
  11. kyonides

    EkuipFeatures ACE

    EkuipFeatures ACE by Kyonides Introduction This simple scriptlet will allow you to add or remove Equip Types to any given Actor during gameplay at will. Warning: It uses a couple of script calls to accomplish that. The Script - Stable Version # * EkuipFeatures ACE * # # Scripter ...
  12. TenraiEmiko

    RMMZ How on Earth can I make an Actor learn a Skill upon equipping an Item, and unlearn it upon unequip it?

    For example, once an Actor equips a Sword, they can learn slashing moves, but once they unequip the item, the skills they learned from the item is forgotten until they equip the item again? And also, once the skill (s) that are learnt using items is learnt, certain moves in the (default)...
  13. Trihan

    Trilobytes MZ #5: Optimize Plus!

    Optimize Plus v1.00 Trilobytes by Trihan Introduction By default, the "Optimize" command in RPG Maker has always been somewhat...underwhelming. It has never done anything more ambitious or exciting than add up all the basic param bonuses offered by each piece of equipment and equip the one...
  14. Patroso

    how to do: when player equip special item event is changed?

    The player receives the coat of the Heroine and in the first option puts it on - then passes through the city gate unscathed. However, if the player does not wear the coat - the enforcers(enemy) attack him. Enforcers have a high level and gear, so winning with them is possible, but not profitable.
  15. kyonides

    EKuipSwitch XP

    EKuipSwitch XP by Kyonides Introduction Are you in desperate need to turn on a switch whenever a hero equips a specific weapon or armor and vice versa? Well, now you can do it! :D Either set the key value pairs of the WEAPON_IDS or ARMOR_IDS constants like this: ARMOR_IDS = { 33 => 10 }...
  16. kyonides

    EKuipSwitch VX

    EKuipSwitch VX by Kyonides Introduction Are you in desperate need to turn on a switch whenever a hero equips a specific weapon or armor and vice versa? Well, now you can do it! It is very simple indeed. Just leave this note tag in the weapon's or armor's note box: _switch Number_ And...
  17. kyonides

    EKuipSwitch ACE

    EKuipSwitch ACE by Kyonides Introduction Are you in desperate need to turn on a switch whenever a hero equips a specific weapon or armor and vice versa? Well, now you can do it! It is very simple indeed. Just leave this note tag in the weapon's or armor's note box: _switch Number_ And...
  18. JadeTheurgist

    RMMZ Giving weapons and armor multiple types

    TL;DR: Is there a plugin that lets you assign multiple weapon types to a weapon and multiple armor types to an armor? As a fun little distraction to keep myself from going numb working on the same project over and over, I'm trying my hand at making a Pokemon Mystery Dungeon inspired game with a...
  19. hram

    Modifying Equip Window Layout and Hiding Attributes

    Hi everyone. I'm trying to change the way the Equip Window looks like in Yanfly's Ace Equip Engine. I wanted it to look like this: But the best I could do is... this mess: I am not script savvy, I just fumble around with it until I find a solution, which I wasn't able to do this time. Does...
  20. Unusual Equipment Slot Request

    I'm in a pickle. I'm currently interested in using as few scripts as possible, bearing that in mind I've already created from the ground up (deleted all default images, charsets, maps, sounds, animations, etc. then added custom animations, images, pictures, sound effects, and music) the entire...

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