Hi all, I'm using SumRndmDde's Battle Popup Customizer (http://sumrndm.site/battle-popup-customizer/), as it allows for custom text to appear as a popup over the battler (damage recieved, TP gained, Missed attacks etc).
My damage formulas include a small amount of gained Exp (as I want to...
hello, using messagecore, messageevaltext and keynameentry i got this dilemma:
in eval text i cannot do new line by enter like bottom example, cause don't work the evaltext syntax.
plus, i cannot use apostrophes cause this is a syntax key.
plus i cannot use \n for new line.
any suggestion...
Hello everyone !
Thank you already for reading my thread. I need help and I hope that you will help me if you can.
So here is my problem :
I am using Yanfly's Enhanced TP plugin (here it is : http://yanfly.moe/plugins/en/YEP_EnhancedTP.js)
I am using it to create a system where each ally has...
I've looked around, but I can't find any plugins that give you more control over how the "speed" option on items and skills work- it's always just a static, additive value to whatever else it uses to determine the action's speed. "Attack speed" only applies to normal attacks, and is still just...
Hi everybody, you'll see, I'm using Yanfly's common event shop script (https://github.com/Archeia/YEARepo/blob/master/Field/Common_Event_Shop.rb) and I'm having troubles using the <shop enable eval> and <shop show eval> commands
I was trying to make a common event is only available/visible if...
I've started up Pillars of Eternity. It's interesting how the game does a "select choice" cutscene using still image art for dramatic flair. I wonder if that might work for my RPGMaker project.
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