I want to use a common event to create a cinematic that takes place on different maps, but the "adjust event position" command doesn't work for some reason and I can't find any guides explaining how to use it.
PS: I know that I have to move the events by ID
Description of the Feature:
Add the ability to remember the position of events when saving a game.
The implementation of this function is implied in any form.
Why is this feature good?
This feature is great because of the following:
When the game is loaded, the route continues from...
Ok so i think i said everything in the vid, but if not
is there a way to save event location after your actor leave a map and return...
or should i just put an no transfer to each door till all the tutorial are done
Ty for your time, it appreciated...
$gameMap.event(84).x = $gamePlayer.x;
What's wrong with my code above or is there another way to set an event's location?
I want to use Set Event Location to move an event to the top of the map while keeping it's current x position. There will be a large number of events on the map doing this, so I'd like to call a common event from each. The obvious solution would be to set a variable to the event's x position...
Last Link Click episode is coming out late tonight.
I'm a bundle of nerves right now. They announced there would be a third season, but still....
I'm very tempted to stay up and watch it, but at the same time, I have work tomorrow.
I just know they're going to do somethin' crazy, and I don't know if I'm gonna like it.