So I have events on the map and I want to check when the player is standing next to them (not diagonally, just north, west, east, south).
So for this I figured of running a series of nested conditional branches with these script calls:
$gamePlayer.x === $gameMap.events(this._eventId).x +1 &&...
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
so like with the whole 'familiarity breeds contempt thingy', how are you supposed to tell if your title screen/battle music gets really tedious after a few dozen plays or if you're just personally hella sick of it?