event

  1. eluukkanen

    RMMV FPS Slowdown with 2880 Events, How to Improve FPS of this Massive Project?

    Hi RPG Maker Forum Members, THANK YOU beforehand already :kaoblush:, so many helpful people have helped me here in the past. I have a question about improving performance of a game I am making. I think I know how this issue comes, here is the information: I am making a game that has maps...
  2. DK

    Big Events - Allows you to expand the coverage of the event by several tiles.

    Title: Big Events Version: 1.1.0 Author: DKPlugins Description: Allows you to expand the coverage of the event by several tiles. Compatibility: RPG Maker MV: 1.5+ RPG Maker MZ: 1.0+ Instruction: "Help" languages: English, Russian Terms of use You can: -To use the plugin for your...
  3. DragonDancer

    Help! - Trying to transfer character based on variables!

    I'm using arleq1n's Tactics System, and working on random encounters. I have it so that the map is covered with events that have a 1 in 10 chance of transporting the player to a battle map. After the battle, I want the player to be transferred back to the place on the map that the event was...
  4. Need help on creating a particular event

    Hi all, I don't think script is needed for this, but I am currently creating an event where "Merchant" in house walks outside of the house and go to the green colour bush where he cannot be interacted until he reaches to the bush. After a few mins, he will go back to the house where again he...
  5. How to make an item event which doesn't repeat itself?

    For example, I open a chest and I get an item from it, but I don't want it to repeat when I interact with it again. How do I do that?
  6. Pooky

    Player touch & Event touch in one Event?

    Hey there! Been a long time since I had a question, but I've got something new. I'm not sure if a plugin would be needed for that, so I was a little lost on where to put this topic. However, what I'm trying to do is basically when the player touches the event, that it triggers an action, but...
  7. Trudel

    How to draw a sprite/tile above event-sprite

    Hi there, i have an event, which shows a "door open" animation. Now I want to draw a sprite above that (some grass at the doorstep, to be specific). I tried using different layers, but that doesn't work. Is this possible, or should I just edit it into the door sprite?
  8. Tsukihime

    Custom Page Conditions - Eventing your own page conditions

    Having trouble with event conditions? Are the default conditions not enough? If you look at the page conditions, you get - up to two switches - a variable (and must be greater or equal to a certain value) - a self switch - an item (in the party's inventory) - an actor (currently in the party)...
  9. Mihnea

    Getting permadeath working/getting a common event to run at the end of every turn

    So, title explains all of it. I have this common event with conditional branches for if a character enters the knockout state (reaches 0 hitpoints) some dialouge will be shown and then the member will be removed from the party. However I have trouble getting it to work past turn 1. (If I run the...
  10. XENVITA

    Is there a way to trigger an event with multiple key items?

    Hi, I want an event to trigger only when player has/must have two specific key items in their inventory. Though, VX Ace here only allows one? Thank you!
  11. Turn A1 animated tiles into an event

    Hey there. I want to build a lava cave with flames that block your path. The player has to reroute water so it extinguishes the fire. Problem is that this means I need for that water as event (using it on the stone ground tiles, so Dungeo tile set, see the image) I tried my luck with Photoshop...
  12. Black Pagan

    Finding a way to delay Item consumption and Item Un-Equip (MV)

    I'm looking for a way to event this - Extend the duration by a few seconds, When the Player consumes an Item or Un-equips a piece of Gear (Outside of Battle). The Final Effect would take place after "x" secs have passed since Action. How can I achieve this ? I am assuming I can do this with...
  13. ccarmine

    [MV] Scripts in Show Text using Variables

    Hi everyone, i'd like the event to say the name of the weapon i have equipped. //in the event page I save the script in a variable: V002 = $gameActors.actor(1).equips()[0] and then in the show text i put -> \v[2] but when i'm in game it gives me the text [object Object] instead of (in this...
  14. Black Pagan

    Need Help with an Event - A Gab Window Problem

    Ok, So let me explain a Planned Mechanic in my Futuristic Game in MV. What the Mechanic should do : (1) Player interacts with Control Panel on Wall (2) Player automatically sets up a Hacking event (3) Player is now free to move around in the Dungeon and enter Battle (4) Hacking Program...
  15. Black Pagan

    How do i event an Evolving Encounter Rate ?

    In a Game I'm Currently working on, The Player can raid various Maps at night as each day passes, From the safety of the Shelter. New Challenging Raid maps are introduced every few Days. Depending on the number of times you visit the Raid maps, The Encounter rate increases on these Raid Maps...
  16. Black Pagan

    A Graphic Event - How do i design this ?

    I am making a Survival game where i want to hide some of the map along the edges. So, I want to include a Black Fog Graphic around the edges of the Screen, How do I event this ? Lets say I already have a Picture of a Black Fog Border on 4 edges that covers the entire Screen. How do i keep it...
  17. Robert Trent

    MP Absorb Attack for Weapon Type

    Hi there everyone. I was trying to make certain types of weapon able to absorb/gain MP everytime their physical attack successfully hit the target, pretty much in the same fashion of Dragon Quest XI, where mage weapons can absorb MP in the same way. I was wondering if you got any idea or...
  18. remainderstudios

    Problem with any Spawn Event scripts on RPG Maker VX Ace

    Hi I have a very frustrating error using spawn event scripts. It doesn't matter which event spawn script i used, Galvs, EST - DECOR AND BUILD v1.2, Yanfly, etc. Either of these scripts has a fatal error and I was unable to fix. 1. I spawn a seed (previously created in another map with...
  19. Yawgmoth

    Dream X Capture Enemy Plugin vs Actor Common Events

    Hi all, I need a creative solution for a series of common events in my new project. The common events are called with Himes Level Up Events Plugin, but the issue I am having is using Dream X's Capture Enemy Plugin, link as follows...
  20. AkisaNemo

    Item useable both in menu and battle, but common event runs only in menu.

    I added a consumable item that can be used in both menu and battle. I made a common event that would run if the player uses it in the menu, but the common event also run during a battle. I only want the common event to run in the menu and not during battle. Is there anyway I can do this? If...

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