eventing

  1. Galv

    Galv's Puzzle Functions MZ

    Puzzle Functions RPG Maker MZ Plugin Galv Introduction Additional functionality to make puzzle-making easier. Features This plugin adds some functions to use that may help with eventing puzzles and/or quests. 1. Self-switch flipping Change self switches for any event from any event Change...
  2. Zakarijah

    Help creating an 'enemy chase player' event

    I just want to create a simple event that checks the player's x/y and will have the event chase them if the player within 4 tiles
  3. Tsukihime

    Custom Page Conditions - Eventing your own page conditions

    Having trouble with event conditions? Are the default conditions not enough? If you look at the page conditions, you get - up to two switches - a variable (and must be greater or equal to a certain value) - a self switch - an item (in the party's inventory) - an actor (currently in the party)...
  4. yamakoku

    Danganronpa Minigame Plugin / Tutorial

    I'm looking to make a Danganronpa game using RPG Maker MV. If it doesn't work out in MV, I could also make it in VX Ace, since i have both. I'm looking for a plugin or tutorial that could help me in any way shape or form to help me with the minigames in the class trial. Although i would prefer...
  5. Temporary Switch States

    In my game I have a scene where the players are running from a guard. If the guard catches them, it triggers a fight. That event is working fine, but I want to set it so that when the battle ends, the guard collapses. I want to set it up so that the guard will stay down until the player leaves...
  6. Kuro DCupu

    Storing and Access Text / Data via Plugin

    This tutorial may change your experience of how you use RPG Maker MV. I must admit, I found this method long time ago by accident. I only have little knowledge of coding and can't call myself a proper programmer. As I never see anybody else has discovered / publishing it, I thought this would...
  7. Kuro DCupu

    DCupu Eventing - Grab Object to Push n Pull

    This eventing tutorial works with most RPG Maker. What is this about? For RMer who intent to make puzzle-like minigame that involve moving object on map. This tutorial will achieve specific feature for what might be your need. Feature Allows player to "grab" object (not carry!) by holding the...
  8. l8rose

    Making a Movable Wall with Events

    This tutorial covers creating a movable wall as seen in the following brief video. Designed For: Rpg Maker MV Requirements: RPg Maker MV, Orange Mapshot and an Editing Program Using events and a slightly over large image, you can easily create a moving wall event. It does involve a small...
  9. _Shadow_

    Double Dimension arrays.

    I found a solution on one of my major issues I had, while I was thinking of implementing an idea into an actual game. Here goes the solution on the thread I opened for your reference...
  10. imkranely

    Questions About Arrays and Script Calls

    The short of it: I am attempting to create a simple card game as an optional mini game. You will collect cards as you travel and even stop by card shops (modern-ish setting). The problem I face is not knowing exactly how to do what I need to. The long of it: I have been looking all across the...
  11. Parallel process event persists between maps?

    Hey there. So uh... I've got this weird issue with a Parallel Process event going on. I'm working on an introduction for a game, featuring a character walking down a road while monologuing in their head. The parallel process event code is extremely simple: This parallel process event is...
  12. Xyonel

    force death state with petrified and other

    Hey, I know the plugin made by tsukihime, it's not commercial unless I contact the author etc. I could do that but I'm more interested in making by myself with events if can. here's an example of my work, it works perfectly outside of battle but for some reason does not work when in-battle...
  13. Xyonel

    moving a player while autorun event?

    I need a way to move a player while in autorun cause I must disable standard movement and apply a condition movement base on stamina, this is a screenshot:
  14. Nekohime1989

    Need help with color change puzzle.

    Player Objective: Flip the switches so the spheres on the pillars near them match the color of the switches. But there are rules at play here. Red Switch: Vertical Swap (if switch 1 or 3) or Horizontal Swap (if switch 2 or 4) Yellow Switch: Diagonal Swap Green Switch: Move the colors CW Blue...
  15. Kuro DCupu

    DCupu Eventing - Skippable Event

    This eventing tutorial works with most RPG Maker. I must admit, that even though it's NOT PERFECT and INCONVENIENT, this is probably the most relatable way of making a skippable content in your game. What is this about? Common question from most player : "Can we skip the cutscene?" Yes, this...
  16. Using eventing to make combinations?

    So, I'm trying to make a little mini-game about making coffee where you pick the size, the type of coffee, and the type of cream. There are 3 types of each of these choices and a total of 27 combinations. How could I make that work through only eventing? I was trying to do it by making every...
  17. VitaliaDi

    How to Build a Better Puzzle

    For my first game I tried to incorporate a lot of mild game type "puzzles" like Hide and Seek, search for the items, input the code you found earlier. But after getting some feedback I'm noticing that the puzzles I made are more of a test your luck or trial and error type "puzzle" and I feel...
  18. (RMMV)Transfering actor to where he was before a cutscene[solved]

    Hello, I have found a problem and hope someone can help me. This is my first forum post so I hope didn't make too many mistakes. And English is not my mother tongue so I'm sorry for my language in advance. So I am currently working on a project, where you can collect memories as Items. If you...
  19. GreyWolfVino

    Can you event to turn a plugin on or off?

    Hey fellow game makers, I was wondering if it were possible to event a plugin to be turned on and off? I am trying to implement a easy and hard mode but it depends on if a certain plugin is set to on or off at that moment. Anyone that can help will be greatly appreciated, thank you in advance.
  20. BurningOrca

    [Solved] How to do proper map transition?

    I have set up map transition on player touch. This transports my character to the location on the next map where obviously the other map transition event is located. Now if my player walks onto any neighbour map transition event he/she is immediately transfered back to the original map. I fixed...

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