eventing

  1. A-Moonless-Night

    Push/Pull Puzzle Tutorial

    Push/Pull Puzzle Tutorial By A-Moonless-Night Difficulty: Medium (this tutorial uses script calls) The purpose of this tutorial is to make a boulder that we can push and pull. There are far easier methods, but the mechanics of those are a little clunky, I feel, and I wanted to make a version...
  2. Zeriab

    Interesting Event Points

    Hey all! I made a list of what I considered important points in event or points which could take a long time to discover on your own. (If you discover it at all) These are based on RPG Maker XP, but some also apply in VX and VX Ace. Feel free to add your own ^_^ Set Move Route overrides...
  3. Kuro DCupu

    DCupu Eventing - Basic Picture Selection

    This eventing tutorial works with most RPG Maker. Hello All! RPG Maker already have a powerful command series Show Pictures to call. Some people are just too lazy to make use of its full potential. I will try my best to guide you through this tutorial. What is this about? Ever like the idea of...
  4. AdamSakuru

    Help: My Game Project (Sin Tax) Is Crashing For Some People!

    PLEASE LEAVE A RESPONSE TO THIS THREAD IF THE GAME CRASHED FOR YOU! (I may inquire further testing from you if you're interested) The demo of my game project has worked for most who've played it, but a couple of people have reported that after the game's first random battle, the game crashes...
  5. Quintus

    How do I make advancing enemies?

    Hello, I'm new to RPG Maker and this site and I'm looking for some help. I'm using RPG Maker VX Ace with Yanfly Visual Battlers. I'm trying to create an enemy that will inch closer to the player every turn, and if it reaches the player it will cause a game over. Is there a way to event this? Is...
  6. Kuro DCupu

    DCupu Eventing - Animated Character Selection

    This eventing tutorial works with most RPG Maker. Hello All! RPG Maker already have a powerful command series Show Pictures to call. Some people are just too lazy to make use of its full potential. What I want to show you here is more than just a video tutorial. What is this about? Ever...
  7. Kino

    MoonFlower - Localization and Event Command Scripting Plugin

    Introduction Moonflower is a localization and event-based plugin for RPGMakerMV. It allows the developer to both localize their game in any language of their choosing and create flexible events out of text files. This plugin is free for non-commercial use but commercial use requires a license...
  8. Equip Skills AND Learn/Replace Skills

    So, to keep it short: My current project's vision is that instead of Attack/Defend in battles, you get the Actions command. The Actions command is a skill list (skill type: Actions) that has it's own skills, including the default Attack and Defend skills. All of those skills are equipable and...
  9. JosephSeraph

    Rpg Maker 2003 v1.12 -- What are you creating?

    So, recently RPG Maker 2003 got what must probably be the biggest update in the history of RPG maker, or at least one of the biggest -- extended picture functionality in so many ways, all of which are officially unprecedented, and even some of which haven't been well emulated even by unnoficial...
  10. BottleCapGames

    Evented Home-Cooking Skill

    Home Cooking Skill Tutorial: by BottleCapGames Today we will be making a Home-Cooking Skill inspired by Miitopia (a strange RPG) through common events. In the Home Cooking skill, the user will randomly cook a food item and have it added to their inventory depending on their level and RNG. It...
  11. Muffle

    Change of Music in Transfer

    My rooms have auto change backgrounds, but sometimes events call for a change of bgm upon entering a room. But when your character enters the room, you can hear the bgm used for the room for a split few seconds before the bgm changes to the music I want for it. Fading out doesn't work and I've...
  12. Raikiri91

    check if Item is being used

    a script call for checking if the item is being used rather than just in inventory for an event. any Ideas?
  13. Raikiri91

    Falcao ABS Liquid Pearl V3 scripting/eventing issues

    I am having several issues and aome of them are just proper tagging/eventing, but here they are; 1. enemy will not attack unless attacked first and the attack deals damage. 2. when enemy attacks and it is in the same space as the character, it will not deal damage until I move the character 3...
  14. Et3rniti

    Enable Stepping Animation on Player (and still move)?

    So I've (sort of) set up an idle animation that plays (currently) after 3 seconds of inactivity via eventing. However, if I try to set a Move Route to turn on the Player's Stepping Animation, they can no longer move, even if Repeat Action and Wait for Completion are disabled and Skip If Cannot...
  15. Slammy

    Switching Event's Graphic on Actor's Graphic

    Hey, so I'm trying to do something that, while possible, I would like to know if there is an easier way about doing so. My game has a class changing system that gives the actors different graphics based on what class they are. This works fine for things like messages, battles, walking through...
  16. Ringtale Games

    HELP! Conditional Branches: Character Direction

    Hello All! I have been scouring the web for an answer to this. Keep in mind that I'm not very script savvy, so I have to do most things in the editor strictly via eventing. Also, if this is in the wrong place, please let me know the best place to put it. I'm feeling super discouraged and about...
  17. Lord Vectra

    Vectra's Eventing Class

    Welcome to my Classrrom! This place will be filled with eventing systems I have created (my knowledge is not limited to them). I do RPG Maker 2003, XP, Vx, Vx Axe, and MV. I am great in all of them. Teaching For when I teach you, we must communicate through a PM, Discord, or Skype to...
  18. Lord Vectra

    Evented Shapeshifting System

    Works for Vx, Vx Ace, and MV Today, i will be talking about how to make an evented shape shifting. Note: I'm going to use a wolf as an example and Imma show two ways to do this. Here's what you need At least 2 Actors 1 common event 1 Switch 2 Variable 1 Condition Branch Let's say Billy wants to...
  19. Lord Vectra

    Variable Timer

    Works for Vx, Vx Ace, and MV Today I will be showing how to make a timer without using the built-in timer. What made you think of this? In a series I'm remaking, World of Chaos, on the 3rd game, I needed a timer for when the character transformed to a werewolf. So I evented a timer because...
  20. TheTalkingGiraffe

    Screen Tinting

    I've come across a problem in my game that I'm having trouble figuring out. I have a party scene in my game with flashing different coloured lights and to achieve that, I tint the screen. The problem is, that if I tint the screen and check the box the says "wait for completion", all my other...

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so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
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Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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