I'm trying to create an event that when the player interacts with 2-3 items within the room, a dialouge triggers telling the player to e.x get ready for the day.
I'm using variables and such to tally up each interaction, and it works. kind of. the only issue is, when every interaction is...
So I was absolutely loving Yanfly's new doodads plugin as my parallaxes were taking up a lot of space, and it was working great for the first few days, but now it's started doing this thing where it just randomly makes things appear that I haven't put there (examples below).
I've looked all...
Please help :(
I'm making a night/day cycle with pictures for extra lighting and I'm having trouble getting the pictures to show up right away after you exit a house. I figured the problem was because if you go out between the numbers I set for the day periods (1 hour = day, 6 hours =...
I'm trying to create a day/night cycle that uses pictures to add extra lighting effects. The change between pictures was too abrupt, so I added a parallel process event with many pictures at different opacities to create a smoother transition. But the transition repeats over and over again. I...
Today we will go over making a dynamic inn for your player’s party to rest in. The cost can be changed dynamically with variables and the inn is easily extendable.
For this you will need one Common Event, 2 Variables, and an Event for the Innkeeper.
First we will want to make a loop, this...
So, Mr Optimistic here can't seem to find the topic that covered this... well, at least, I think I saw a topic on it... anyways...
I want to generate an item that, upon use, the character levels up. No other effects, just levels up as if [the character] had accumulated the EXP required to...
In my game I plan to have a system where you can burn items to gain over items at fires, similar to dark souls bonfires but I don't know how to do this AT ALL.
Hi,
I wonder if I can change something in the skript editor, which provides events from stopping when a message appears.
Is this possible?
Thanks for your time,
MM
Hi there! this is just a quick question I haven't been able to find a straight answer to. How does the engine handle two autorun events that both have their conditions met when you enter an area? I have two events one a quest-line trigger and the other a simple cutscene but depending on the...
I am trying to create a puzzle in rpgmaker vx ace similar to the famous "Lights Out" puzzle.
If you are unfamiliar, Lights Out is a game where you are given a grid of lights that you can turn on and off. The object of the game is to completely turn off all lights in the grid. The catch...
I know somebody could do this in a snap, but I am bad at events and scripts and whatnot. I'd like to make a mechanic(?) where if an actor uses a certain percent of their MP, It will stop regenerating. (Each actor regens 1 MP each turn by default.) Again, I'm pretty sure I could do this with just...
Hi everybody,
I'm making a game that allows you to sell items in a shop. I'm working on a system to allow for customer interactions. Basically I'm randomizing when customers will show up in the shop. I'm using orange custom events plugin to move an event from one map to another on a random...
I'm still new to this, I've had RPGMaker VX Ace for less than a week, and I know that this is a really simple thing to do but I just can't see what I'm doing wrong.
I have an event where the player steps just before a transfer point and gets stopped by an npc that tells them they can't...
Untone Events
My second, a little more useful script.
Description
This script allows you to add certain tags to Event-Names. This will activate the Untone-Function on the event and the "Change screen color tone" command won't change its color.
Script
Download here
Terms of...
Hey RPG MAKER community :)
I'm new here and wanted to know how to place Region ID on event.
I use the script call: "$gameMap.regionId($gameMap.event(this._eventId).x, $gameMap.event(this._eventId).y) == 1"
but it doesn't work :/
can someone help me, please?!
Thanks, Speazy.
First of all, I would have posted my troubles on Orange's Custom Events thread, but it hasn't seen much activity lately. So I'm unlikely to receive much help and I could really use some help.
I'm using this plugin because I want to switch out event graphics based on a variable. This is a game...
Hey there,
Newcomer to the software here, and I have already jumped right in and watched a bunch of online tutorials to create my first game. But I can't seem to find any that answer this question: how does one reuse the same map for different events in later scenes? Perhaps the answer is...
i'm having trouble figuring out how to make text appear after an enemy dies in battle. i want my game to be more light hearted than most rpgmaker games so whenever my characters defeat a human enemy i want the enemy to say something like "i give up" instead of the player just assuming they died...
Hello! :)
I'm new to both this forum and forums in general and i'm not entirely sure how to word my question but, here it goes:
I'm making a game in RPG Maker VX Ace and I want one of the characters in my game to destroy breakable walls on the over world map by charging into them.
To...
So I recently started to play with plugins and such watching tutorials from Yanfly and I've managed to set up a little test game (based on FNAF for fun)
http://imgur.com/a/RkS7R
I'd like the flashlight to make the event on map (Bonnie) to freeze in place and wait for a set amount of time...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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