Hi everyone,
I really liked Yanfly's Picture Common Events plugin for MV as it gave me the ability to make special menus created with pictures. I was wondering if there happened to be a plugin like that one for VX Ace? If there isn't, would it be hard to make? (I don't have much scripting...
Hello,
sorry but I think this is a rather complicated problem. I am trying to build a "Bindings of Isaac"-like game, but you can only go from left to right. If I go right, I teleport into a random map.
It is basicly the same map everytime, they just look a little different and have different...
Just looking for some help for some eventing, down below is a link of what I'm attempting to do. Bascially wanting to have 3 NPCs and one npc the player can control, trying to have them race one another and controlling the speed of all the racers via a variable. But run into the issue of the...
KReaper XP
v1.2.1
by Kyonides Arkanthes
Introduction
This scriptlet of mine should let you do a few things you might already do via common events, switches and variables, namely killing your heroes or foes with a hidden timer! :o
Yes, you can use skills! I would suggest the following names...
Hello everyone! This is my first time posting here. I hope its in the right place.
I have a character selection screen set up and it was working fine, but I must have done something wrong cause I cannot select the girl character but I can the boy. I can toggle them just fine but when I try to...
Hi there, first off I am not sure I have this in the right subforum. Forgive me, I am a noob and this forum confuses me.
Anyway, I have a question about event triggers. Specifically, I want to make an event where the trigger is that my party has collected pre-determined key items in the game...
It's a balloon animation, looped. I saw you could have it by direction, and pressing certain special buttons (shift, etc), but is there a way to just have it be player touch? Someone recommended an invisible switch next to the item, but that doesn't really help me - because the idea of the...
Hi everyone, I have an enemy that shoots projectiles with GalvsMapProjectiles, Right now he fires from anywhere on the map, I'm trying to make it so he only starts shooting when he's on screen, or better yet, when he's a certain distance away. Any things I may be missing? Or is there any code...
So I'd like to have the game reset each actor's magic to 50% of their max at the beginning of each battle.
The actor's regen magic throughout the battle allowing them to use weaker skills over and over but they would have to save up MP to cast more powerful spells.
Anyways. The core game...
Hey everyone, I'm fairly new to RPGmaker MV, so I'm trying to figure out the best way to do my own day/night cycles. I know there are plugins and scripts but I haven't figured out how to implement them, and I'm pretty confident that I can do tthe logic behind the transitions as I've done it in...
I would like some advice on how to go about making a chest with treasure that cannot be opened from certain directions because it is up on a cliff.
I have highlighted the spot I'd like to put the chest:
I'm trying to move the sprite the event is using in the project I am creating. For some reason the sprite won't go in certain directions even though it is perfectly fine for sprites to move there. For example: I want the sprite to move down once and then move right a few squares. The sprite...
Is there a plugin that lets me change the title screen bgm with an event or using plugin commands? I really want this for something I want to do for a game I'm making. I've tried researching this online but no luck.
Hi all!
I want to have my trees as events, so the player can cut them down and get wood, but how do I make it so that one whole tree is one event? The trees are bigger than one tile after all.
I have seen bigger characters pictures that can fine be used in events, so I know it's possible but...
Hello, fellow rpg makers!
Part 7 of the tutorial series is up. Time to talk about events and event commands, including plugin command!
I forgot to plug in my microphone, so I made up for the bad sound quality with subtitles.
Required: An IDE (some of the most popular ones are Atom, Sublime...
Good evening.
I am in need of some assistance.
I am trying to recreate the Dragon Radar from the Dragon ball Z show.
I know it has been done before and can work as I had the coding a few years back (I cannot remember who initially made it otherwise I would credit them here).
I have added the...
Aloha, folks-
I have a plug-in with the following function (MapCrowd()):
// Reads current map's [Note] field and assigns events to specified regions.
function MapCrowd() {
// Check that <clone> tag is present in [Note] field.
if ($dataMap.meta.clone != undefined) {...
Hey Everyone
I am having some major problems with making a event appear during a another event..
Like I have a cut scene with two people, then the player gets transferred on a event which I have it parallel processing with a control switch being turned on with a variable. When that happens...
Hi Guys!
I have the problem, that events happen only once.
And my question is, how can i make that events always are playing?
thanks if someone can help me!
*SORRY FOR MY BAD ENGLISH*
I am very deep into developing an RPGmaker game. I am really starting to build ALOT of stuff around switches, self switches and variables.
Just to be clear, do switches, self switches and variables ever reset themselves for any reason? Or are all switch and variable changes saved in the save...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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