Is there an Extended Debugger for MV like the one Yanfly made for VX ACE? I know there is the developer console, but I have no clue how to use it. Yes, we have F9, but that does not allow functionality for adding items, teleporting, etc. It only shows switches and variables.
If there is not one...
So I've been looking everywhere for a plugin that allowed me to extend my sprite sheet for battlers.
I finally found one called "戦闘モーション拡張" ("Combat motion extension") by "LIbのツクールページ" after watching a YouTube video explaining the plugin, however the video was in Japanese and had somewhat poor...
Author: Nio Kasgami
License: https://github.com/niokasgami/EmojiEngine/blob/master/LICENSE under the Tool Plugin EULA
Notice : ALL method should be call with PluginManager.MethodName();
As we know, RPG Maker MV brought in a nice character editor, also available in RPG Maker MZ. However, adding new assets is somewhat challenging if you don't know exactly how the numbering of items is made. Even by knowing it, it is annoying to deal with a specific naming of...
Extended Music Script 3.5
This script allows you to play music formats like psf, spc, mod, it, etc in your game, just like mp3 or midi.
- Script compatible with RPG Maker VX Ace
I mostly rewrote the code that's indented. Everything else was written...
Can anyone tell me what MV plugin allows you to do that clear-shockwave visual effect? I've seen a variation of it with fallen angel Olivia for battle effects but its strictly for guarding, but I've definitely seen it in other games being used both in and out of battle.