extended

  1. Shinma

    Extended Debugger (MV)

    Is there an Extended Debugger for MV like the one Yanfly made for VX ACE? I know there is the developer console, but I have no clue how to use it. Yes, we have F9, but that does not allow functionality for adding items, teleporting, etc. It only shows switches and variables. If there is not one...
  2. Icelord24

    LIb's Combat Motion Extension Tutorial [Plugins Required]

    So I've been looking everywhere for a plugin that allowed me to extend my sprite sheet for battlers. I finally found one called "戦闘モーション拡張" ("Combat motion extension") by "LIbのツクールページ" after watching a YouTube video explaining the plugin, however the video was in Japanese and had somewhat poor...
  3. nio kasgami

    PluginManager Extender

    Extended PluginManager Author: Nio Kasgami Version: 1.00 License: https://github.com/niokasgami/EmojiEngine/blob/master/LICENSE under the Tool Plugin EULA Description:  Features:  Notice : ALL method should be call with PluginManager.MethodName(); ->...
  4. Schlangan

    RPG Maker MV/MZ Extended Generator - Version 0.68 - Update on the 10th April 2021

    Hello everybody. As we know, RPG Maker MV brought in a nice character editor, also available in RPG Maker MZ. However, adding new assets is somewhat challenging if you don't know exactly how the numbering of items is made. Even by knowing it, it is annoying to deal with a specific naming of...
  5. [Request] Extended Game Timers

    Wonderful script made by Shaz for Ace, hope we see a version of it for MV as it's one of the ones I use most. If there's an alternative script or another way to do this in MV please let me know!
  6. ♥SOURCE♥

    Enhanced Camera. Make awesome cutscenes!

  7. Zhek

    Extended Music Script 3.5

    Extended Music Script 3.5 Introduction This script allows you to play music formats like psf, spc, mod, it, etc in your game, just like mp3 or midi. Features New Features: - Script compatible with RPG Maker VX Ace I mostly rewrote the code that's indented. Everything else was written...

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Because The Fury from Metal Gear Solid 3 is one of my favorite bosses of all time, I felt the need to make a somewhat similar boss for my own game. taking cues from both the Fury and another awesome astronaut boss, Captain Vladimir from No More Heroes 2.
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