Author: Hakuen Studio
Showing the faces of the characters in the message window is cool!
But sometimes it can get in the way of calculating the size of the text we write.
Or perhaps, you may want to show the character's face elsewhere on your game screen.
This plugin will help you...
Normally, when enemy is about to attack, they flash and make a sound. I want to make a similar effect for actors (because if multiple actors use the same skill, it gets confusing who attacks when). I already found a function in YEP_BattleEngineCore that does things before actor's turn. It's...
Is there a resource for the head/face sprites from MV?
Not the parts, but the base heads, I only have MZ and the heads are too big for anything from MV to fit and I need to use assets that probably won't be made for MZ for some time.
PD_Facechat & PD_TweenAnimation (2017/02/05 v2.00)
Creator name: Shio_inu (PixelDOG)
Face chat system like a "Tales of" series skits.
How to use Face Chat System
Creating and Preparing Files
The graphics for face chat uses the following parts
・Main/ Base： (メインパーツ)
Commercial use: OK (you can't sell material by itself)
Redistribution after processing: OK
For RPG Maker VX Ace
Nearly all facesets have 8 expressions.
Zip contains 100 images...
When I launch Character Generator and then go to face image ---> import ---> and choose any face png files (including default ones) it wont let me select any and load it. It seems to be stuck to the default character face and even when clicking other faces, his face just goes over the other...
I've seen in many posts that people make Faces' expressions for the custom Face portraits in RPG MAKER MV. So since I'm using one of the custom faces, specifically "People 3", I'd like to request (If it's already out there or if someone kind enough could make it) a face portrait of expressions'...
DP_VXTiles - Version: 0.12 (2016/01/18 01:00)
Creator name: canotun
VX tilesets compatibility for RPG Maker MV
- VX tilesets are compatible if you have vx tilesets inside vx_tilesets folder.
- VX facesets are compatible too if you have vx facesets inside vx_faces folder.
I reformatted LPC Character sprites, portraits, and facesets for RPG Maker VX Ace and MV.
LPC Characters are based on portrait graphics by ZeNeRIA29. However sprites may look inconsistent.
Download includes 3 character sheets (png) | Dimensions: 576x384 [48x48]
10 facesets for VX Ace and MV, 19...
So I'm using one of MogHunters Battle HUD's (Classic II), and I noticed that there's a parameter called "animated frames" under "FACE". I think this image here demonstrates what it could look like:
But I have no idea how to set this up. The Portuguese aside, I can't find any instructions...
I don't wanna use a whole rectangle just for one face can someone help me out on how to just
resize this one image so I can just slap it to the dialogues? (it's just for an easter egg im trying to make)
I tried to make a system using Yanfly plugins that allowed the player to hold down shift and press down, left, right or up in order to turn the character without taking any unnecessary steps. This would give the player more control in some cramped puzzle areas.
The first plugin used are Button...
First time posting here, sorry if Im at the wrong place.
The video speaks for itself I believe (RPGmaker MV)
I need a plugin that allows me to have looped picture animations on my actor portraits based on the actors included in the party but ONLY at the main menu screen.
If it could also have...
Just as stated above, there seems to be an issue when trying to get a face to load next to a message if it's a message transitioning down a continuous event in RPG Maker MV, and occasionally at the start of a conversation, without an error. My custom face asset displays fine at the beginning of...
Resource Type: Face
Maker Format: Ace
Art Style: Artist's Original
Description: Hello, I'm looking for a Chihuahua faceset to go along with PinedaVX's chihuahua (please see the attached image for reference.) I'm not too particular about style, any style will do, just as long as it's not too...
I'm no pixel artist. But if given a base to work with, I can sometimes create oddities using cutting, pasting, and filters. I'll post them here in case anyone's interested.
Hello all, I'm looking for dog faces and facesets for a particular game I'm working on! If anybody knows where I can find some and/or feels like making them I'd be super grateful and I'll definitely credit whoever created them! I looked at GrandmaDeb's resource list and it's helped a lot but I'm...
oddly enough, at this point... 3 major things have kept me from porting my project to MZ... animations, and that's mainly because they don't match the artstyle of my game. and two... I NEED a YED Sideview Battler like plugin and I have yet to see one. 3rd, I don't have the money for all the stuff I need plugin wise. and I already have it on MV... lol
Generally speaking, would there be interest in some form of tutorial regarding general project management? I see there are a lot of indie/self-taught devs around here, and looking back i feel like there was a lack of resources on how to properly manage a project that might take several years to finish
I've been working on some ABS team A.I. for 'A New Suburbia', and thought I'd share.
I'm generally quite please although the AI is a little grenade heavy right now - Sneaking and stalking next! Please excuse the terrible map... it was just for ease of viewing!