In RPG Maker MV, you can create dialog through a series of messages.
To set up these messages, you would use the event editor’s “Show Text” command. Here, you can type in the message you want to show, a face to go with it, along with some other properties like the position of the message.
...
Simple Battle Status Faces
By lolaccount
Introduction
This is my 2nd plugin release. I'm a beginner. I plan on updating the plugin with parameters and some other adjustments later on. I am happy to receive any constructive feedback.
Patch Notes
v.1.02 - Added support for Yanfly's ATB
v1.01...
This is another Contribution for rpg maker mv character generator
i hope you like it i'm doing my best to do the face expressions and match them with the generator
[UPDATE] i added a new mouth
Added a new set of funny anime eyes emotes
i hope you liked it :D!
Hi guys, its me again.
I got another plugin for you guys to use in your games. I know, i released the last plugin yesterday, im kinda getting into this ;-)
What does this Plugin do?
It gives you bigger gauges, different colors at the gauges - this also also takes effect at the menu...
At the moment I have 2 active members in the party.
The sprite for Actor 2 is showing correctly in the Save Menu. It is also appearing correctly in the game.
However, in the Menu (Main, Status) the face showing is that of Actor 1.
I have double and triple checked the data base - the correct...
There's a disappointing lack of diversity of East Asian material (beyond the Japanese-themed content) around for RPG Maker VX/Ace so I started editing the RTP stuff for more diversity. I'm hardly an artist so the quality is not at all professional.
The first is a set of face portraits, all...
The pre-existing face sets are all pretty much white people and I was hoping to feature a bit more racial diversity in the cast. I tried doing a few edits myself, but my skills were really rusty so I figured I’d give this a whirl and see if I can find someone whose good at editing face sheets to...
I've been messing around with editing for a while, and finally decided to start sharing some of my stuff in the hope that someone might find it useful. I will be adding more resources as I come up with them - there probably won't be much of a consistent posting schedule. I would love some...
In RMVXA, all of the faces are cut into a box, are they planning on making this better in MV? Actually showing the rest of the hair or neck? It bugs me. Anyone else feel the same way?
Battlers (All can be used Commercially):
All Sets: http://www.mediafire.com/file/98z0ysll8hj1rya/Vox+Novus+Battlers.zip
Latest Set: What Lies Within Battlers
http://www.mediafire.com/file/hsa4a836aobc1hp/WLW+Battlers.zip
Screenshot:
Windowskins: (Made from Ace windowskin base and...
As you probably have already noticed, facesets designed for VX and facesets designed for Ace usually differ in the strength of the colors.
VX uses lighter and softer colors, while Ace has richer and fuller coloring on facesets. And most artists who make "RTP" material seemed to have started...
Hi guys! I am working on an rpg, and some friends where asking if I'd show them how I was doing some of the stuff I've been doing for the game. So I thought I'd record them and make a little tutorial of my workflow. I'm not the best at this, I've never made tutorials before so I'm learning as I...
Grinn's Asset List
Hey guys, I make/modify assets as I go along and I'll post them here.
Most of them are modifications to the basic RTP/character generator stuff, but maybe you guys will find it useful.
I am working on a game named "Antagonista!" (where you play as villain trying to destroy...
Hey guys, I was just in a Female Link game jam and I have a few assets I modified/made for the game called Zelda: Land of Lost Leaves.
I am posting up a single BIG Png here but I'd be happy to export individual assets upon request (without the purple background)
Use
Like the image says, if...
This script provides a message code that allows you to change the face that will be displayed in the message box. This allows you to display different faces in the middle of a message.
The message code is customizable so you can choose what code you want to use in case of conflicts with other...
Fenix's Resources
FenixFyreX
Hi guys; here is a compilation of the resources I've made over the past few years; none are that great, but none of them are that bad either, so I figure'd I'd share them for those who do like them :) Big thanks to Grandma Deb, she provided links for some (read...
This script allows you to use placeholder graphics for your events. The appropriate graphics will be chosen automatically by the engine during the game.
The script is focused on actors and allows you to create placeholders based on an actor's face or the actor's character sprite. Faces are...
[Called Horrow Studio but there're only me :P ]
First,Here's a drawing I working on for a game (Hand-drawing before scan it to computer and do more work.
First,Rule of my shop:
-I accept many kinds of graphic.From Portrait,Faces,background,battlers,etc...
-Credits me if you use,I deserve to...
Hi all
I'm wanting that classic look of a bust then script, like the image below -
I've tried both Fomar (http://forums.rpgmakerweb.com/index.php?/files/file/32-restaff-september-2012-release/) and Galv's (http://galvs-scripts.com/galvs-message-busts/) scripts but I can not seem to get either...
(Logo design by Hyde)
This is a bit of a side project of mine. As some of you might know already, the first episode was my entry for the Super Awesome Face Contest. Since then I've made more episodes in this mini-series. There are 8 episodes in total. You can access any of them from New Game...
Some dog owners really impress me. I'm pushing 2-3 metric tons of garbage containers that destroy everything they hit. What do you think is going to happen to your tiny dog when I run it over? And why are you crossing my path to argue with me? Have you never been hit by 200kgs of garbage?
Lesson for you folks. Never mess with an angry garbage container. Or its driver.
I didn't dispose of a file properly and now my whole game won't start: I get a script error in the Scene Manager stage of game launch. What to do? Transfer it all to a new project? That's going to be tedious. Fortunately I am only nine workdays into it.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.