1. Nicke

    Hirion - Fall

    Hirion - Fall (v1.2) Introduction: A falling system for the party leader on the map. Does partially works with followers however it is made for one character at the moment. Features: Easy to setup and uses terrain tags for falling tiles. Enable/disable plugin ingame using a switch. A animation...
  2. Tea's Jams

    Simple disappearing platform tutorial

    Do you want your character to be able to jump across a hazard using platforms that disappear? Do you want them to fall into a hole/cavern/waterpit/lavapit when it disappears? Here's how. I hope it saves some people time. If you want to check out the plugins I used on this tutorial here are...
  3. Collision Check Ledges

    Hi there, I am fairly new to all this, but am not that new to programming. Just a heads up that I am ok with script solutions. I believe this is a common problem and I have been searching a lot, but did not find anything concrete. I attached an image. In there you should see a red line. I...
  4. byBibo

    How to fall in holes

    Hello Everyone! I have always wanted to make my actors fall in holes when exploring dangerous maps, and I came up with a way to do it! :) Here what you want to achieve: [Note: if you know a screen recorder free software better than Camstudio...]...
  5. Malvodion

    LF: "Snow/Frozen Cave Biome" water and waterfall tiles

    Hello. I was hoping to find a tileset that would match the snow/frozen tiles. The only ones that come with the editor are the ones for the crystal tiles, and those don't even match with their waterfall tiles. I looked around but I couldn't find anything similar. Does anyone know or has what...

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My first Video Scene - Kraken Art By @whtdragon -
Considering a side project of making a Choose Your Own Adventure in MV but letting people play it as YouTube videos with the choices at the end leading to other videos. Thoughts?
I've made a rudimentary prototype map for the first game with the MV RTP overworld tiling. I'm probably going to photoshop the crap out of it for parallax, but the prototype has given me new ideas about how I want to place dungeons in the game.
I got tired of not having an avatar image. Couldn't think of anything cool. So I'm just using my game's antagonist instead... How original. At least both of our names start with C?
Expectation: Design/dev a game for the game jam | Reality: "These codes suck, why did I do it this way? lemme fix this. Also what if I add feature xyz because... well, I can."

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