This is my first step into the world of 'RPG Maker' as a creator and I don't know which version I should start with as a newb and a bad programmer.
I was introduced to it as a possible way to present creative visions through fan-games like "Hearts and Heroes" on the VX Ace engine and a couple...
Game & Map Screenshots 11
This thread is meant for showing off screenshots or maps made for your project, and to comment on or give advice to other members. Screenshots of any Maker (including Visual Novel Maker) is welcome. No other game engines are allowed.
In-game screenshots and...
Disclaimer: it's not shown yet but the game deals with topics relate vary slightly with sectarian and religious themes.
¡Hi! :D I want to show you the concept of a game that I'm working pretty hard on it, it's my first serious project, made it with the RTP but I have te intentions to add unique...
Hey guys! I just finished creating a demo of my game Tales of Ephanor. I would appreciate any feedback you guys can provide. The demo is about 1 hour long.
SECTION A: SYNOPSIS
I wish to add augments to guns. I'm on the fence about how many slots for them though. So far I have around 5-6 depending on gun type.
All Guns Have The Following two traits
Accuracy Penalty (assault rifles are the worst)
Attack Speed Penalty (shotguns are the worst)
Hi, I'm looking for some advice on a game mechanic I was thinking of. So if you remember: in tales of the abyss, there were these circles (Field of Fonons) that appeared on the battlefield after you, a party member or enemy used an elemental spell or attack, and if you used a certain attack on...
I've managed to concoct a boss theme for my game Chibi Cat and the Hunt for a Cake! It's heavily inspired by Dragon Quest, and i'd like some feedback on it! What i should add, what i should remove, if the notes are right, and anything else!
And this is another one i made, that plays during the...
The M-DRIVE 16-bit music pack is now up for grabs, and I personally am vibrating with excitement! Or maybe that cup of tea wasn't decaf. Either way, the pack has been incredibly fun and equally challenging to create, and is easily the biggest single project I have ever completed. This here is...
Greetings all! I'm Snowy, a composer and sound designer, and full-time fluffy thing. Please allow me to introduce my first (upcoming) entry onto the RPG Maker store: M-DRIVE, the 16-bit music pack!
...Hang on, let me just boot it up.
The music pack contains:
• 14 BGM tracks
• 5 ME tracks
I think I'll start off by stating some things; I've been working on fleshing out this game for years (roughly since 2012). I have put together teams to get tasks tackled (PAID AND NON PAID) that ultimately ended up falling apart. I am depressed about this and at my wits end. I held this project...
I'm trying to make a basic icon for an executable, I made two color variations. If anyone wants to give an opinion, I would be grateful. I'll add borders later to look better on the Desktop.
(The color palette I made just base)