Howdy all, I've experimented with damage formulas before but none have ever really stuck, probably because I'm bad with math. However, when working on a new project, I had a neat idea for once and came up with using a formula that scales the damage based on a multiplicative found by dividing the...
So I'm mostly looking for thoughts on my intro, if its not enough, if its too long, or something else. I do have a demo but it's just the intro, there's nothing else to the demo. I'll post the text here, but if you really want the demo, I'll share that too.
Here's the link to the demo if you...
I just recently finished the full game of my game "One's Desolation".
One's Desolation is an adventure horror game that controls on a 2D plane. (similar to a platformer) There are scenarios where your choices can affect whether or not the main character can make it out alive. This game is very...
Game & Map Screenshots 12
This thread is meant for showing off screenshots or maps made for your project, and to comment on or give advice to other members. Screenshots of any Maker (including Visual Novel Maker) is welcome. No other game engines are allowed.
In-game screenshots and maps...
Hi everyone,
Firstly, I hope this is the right place to put this thread. Sorry if I've got it wrong... :blush:
I'm currently toying around with a game idea I'm wanting to start on and I was hoping to get some feedback as to whether it looks like a good idea and something any of you might be...
so MZ is on sale and i'm thinking about getting it. mainly the big bundle that is 133$, i was wondering is it worth getting now or should i wait for most stuff yes or no?
Description of the Feature:
With this feature, RMMZ could give real support the animation system used in RMMV by adding two different tabs in Animations.
By default, RMMZ supports PART of the MV animation system, with the capability of copying animations.json from the previous engine, and...
Game & Map Screenshots 11
This thread is meant for showing off screenshots or maps made for your project, and to comment on or give advice to other members. Screenshots of any Maker (including Visual Novel Maker) is welcome. No other game engines are allowed.
In-game screenshots and...
battle action
beginner
casual
feedbackfeedback appreciated
fever battle
first person shooter
fps
grid free doodads
gui design
horror
humor
knight of the celestial
knightofthecelestial
kotc
little village
map
map art
project development
rmmv
roguelike
rpg
rpg maker
rpg maker mv
screenshot
skill animation
ui
village
So some of you may know me most of you don't so here is a small introduction on what you need to know to understand where I am comming from :
I am 41yo, have been drawing since I could hold a pen (I'll even joke that I probably was already grawing in my mom's womb) I have done so as a hobby...
Hey everyone, I recently finished the rough draft of the first 15 minutes for my dungeon crawler. It's far from the final product but I was wondering if it'd be a good idea to grab thoughts from folks regarding its current direction. I made a video of me playing through it, thinking it'd be a...
Hello there,
After talking with people on discord, the forums, and other locations it has come to my understanding there isn't strong enough in depth MV editor tutorials for those just starting out.
My question to you is, what is something you would like me to cover that could help new people...
Game & Map Screenshots 10
This thread is meant for showing off screenshots or maps made for your project, and to comment on or give advice to other members. Screenshots of any Maker is welcome. No other game engines are allowed.
In-game screenshots and maps only, please. If you're...
Aether(working title)
Game Objective
When someone plays this game, I want them to primarily enjoy the combat system. My combat system is like a mixture of OSU and Legend of Dragoon. I have plans to make it very fun and exciting, as well as rewarding and difficult. The game will also feature a...
I've managed to concoct a boss theme for my game Chibi Cat and the Hunt for a Cake! It's heavily inspired by Dragon Quest, and i'd like some feedback on it! What i should add, what i should remove, if the notes are right, and anything else!
And this is another one i made, that plays during the...
The M-DRIVE 16-bit music pack is now up for grabs, and I personally am vibrating with excitement! Or maybe that cup of tea wasn't decaf. Either way, the pack has been incredibly fun and equally challenging to create, and is easily the biggest single project I have ever completed. This here is...
Viridescent Dragon RPG -Demo-
Hi everybody! For a bit of background, I worked a bit with RPG Maker VX Ace and MV in the past only to leave projects unfinished. I want to try to change that by making this game. It's not trying to be the best RPG maker game in the world but I would like for it...
Greetings all! I'm Snowy, a composer and sound designer, and full-time fluffy thing. Please allow me to introduce my first (upcoming) entry onto the RPG Maker store: M-DRIVE, the 16-bit music pack!
...Hang on, let me just boot it up.
The music pack contains:
• 14 BGM tracks
• 5 ME tracks
•...
As I am finishing up the last touches of my game demo I have started working on a survey that hopefully the player will take a look at after they have finished the demo. I want it to be free from yes/no questions so that the individual players thought becomes apparent. I am thinking 3-4...
So I've been playing around on VN Maker for the past few hours, testing a few of the commands, and I've come across these issues.
Please let me know if I'm doing things wrongly, or if these functions (especially the text one which I feel is very important) are just not implemented...
As of right now, in games made with RPG Maker MV,
when monsters or actors suffer damage in battle, they have the typical little number pop-ups over their heads to indicate how much damage they've taken. Simple. Elementary. 'Gets the job done.
However, this leaves a bit of inconvenience for...
Wanted to look through job ads and now I spent about an hour laughing about the website of a spiritual healer looking for a Marketing and IT guy. Call me oldfashioned, but I think that "healing of deceaseds" comes a little late.
Something is working in my game, and I have no idea how or why. It wasn't working yesterday. But it is now.
So we're just gonna...move on, and never, EVER, touch that passive again, lest it break.
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