fight

  1. How can I make an actor lose 5 mp at the start of a fight?

    Im pretty new and am still having a hard time figuring this out. Hoping to have the actor lose 5 mp at the start of combat and another 5 mp at the end of combat.
  2. QueenTeaYT

    Is there a way to have a following enemy?

    Like the Blue Demon in Aoi Oni, or the Witch in the Witch's House, or the Painted Ladies in Ib? One's that follow the player around and can deal damage by making contact?
  3. ShinyRedUmbreon

    How Do I Remove The Party Commands In Battle?

    At the beginning of every battle, a fight and escape menu is shown. How do i remove the commands from the battle? Keep in mind, this is for VX Ace(or RGSS3).
  4. Belleuosus

    MV - changing character at any time

    I'm planning a game using an ABS instead of turn based. Before each mission, players build a 4 person party from 7 available characters. I want to have it set so the player can press a button to switch control between characters in their party while out on missions. Any advice on how to do this?
  5. Gosu_Games

    RMMV GoSu Arena (Battle Arena RPG)

    https://gamejolt.com/games/GosuArena/400532 Lost in the void... You are sent to the GoSu Arena. Choose between Paladin, Mage and Rogue to battle monsters and level your way up to the top of the arena. The only way to escape is to defeat the god of this void... GoSu. -Battle to level 99...
  6. This kind of template exist ?

    Hi, i'm working at this moment on a A-RPG project survival i'm looking for character's fight template like this : (source : LPC unviversal : http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator ) where can i found taller fighting template for a A-RPG game ? il really like...
  7. DarkMagician91

    Use objects as actors in fights

    Hello there! I'm new here so i don't know if iis the right section to post this thread (if wrong I'm really sorry :rsad:) First of all english is not my language so I might be not clear but I'll try my best to let you understand my things. I'm making a game in RPG Maker MV in which the...
  8. Poupouille

    How to put a message at the end of a fight when the enemy is dead?

    Hello:kaohi: At the end of my fight, when the player beats the enemy, I would simply like to put a message "Congratulation, your HP has increased by 200". I tried several configurations in the "Troop" part, but absolutely nothing works: my message doesn't appear once the enemy dies. Do you...
  9. Quanee

    Enchanting/Buffing skills with elements

    Hi, So I'm scratching my head, trying to figure out how do I add an elemental +% damage to my skill attack with a help of a state. What I mean is, I don't want to say... "buff" the % of a fire skill, more like enchant a weapon with fire so instead of pure physical attacks, it also does fire...
  10. Poupouille

    [BATTLE] Reduce the life of an enemy to the maximum, but without killing him.

    Hello, For a fight, I would like the enemy never to fall below 5 HP (for exemple), whatever the power of the attack. How to parametrer this? I have a lot of trouble with the configuration for battles. Thank you. :)
  11. aypooma

    Make an item usable outside of battles?

    So I'm making a game, and i want it to be so you could kill a character in the map. How would I go about making an item to kill it? For example, You could be walking around and you find an empty house you could rest in, but there's an enemy guarding the door so I want to make it so you can take...
  12. help with IGN AI

    hello, fellow Rpg makers! I have been struggling all day with 1 problem, I made a near/impossible drake to kill and when the character attacks it does 0 dmg what is the point but then when dragon attacks he does also 0 dmg idk how to fix since drag, has 900 Att. and 700 def. and the player is...
  13. Daena Grey

    Epicness in Bossfights: When one isn't enough.

    Seeing as the Event System Support Thread is either down or I somehow do not possess the permissions to reply, I am forced to post this here. And it is more than pertinent to what I am doing as I am just about on it-The problem at hand is much more complex than You could expect. What I am...
  14. Tirian

    Designing a combat system: Where do you start?

    I have a general idea of what my combat system would be, but everytime I try to write it down I get stuck: I don't know where to start. Is there a particular approach to building a combat system, are there any tools that could help me?
  15. GoodSelf

    Fight The Dragon!

    Fight The Dragon is best described as a cross between Little Big Planet and Diablo. Users can create their own adventures, upload them, and receive plays, ratings, and comments! (A scene from the Adventure Creation Kit) Now, this game does not have the power or flexibility that RM does...
  16. Consumable Ammo with use of Firing Weapon

    So I have looked around and can't find anything concrete on this. Is there a way to create a consumable type of ammo to use with a weapon, such as a Bow in one hand and an arrow where the Shield would be. Anyone know a way I could do this so that when I have any arrows left it lets me fire it...
  17. Battle Music

    Hey, sorry if this is in the wrong section, I am new. Anyway, I have an issue where I want different music for boss battles than the classic one. Can someone please help? This is in Rpg Maker MV.
  18. Actor Summoning In-Battle.

    Hello! Currently working on a game that involves summoning special monsters with custom sprites to aid a certain class in battle, I know there is an enemy summoning plugin, but I need an actor summoning plugin. Sounds complicated I know, trying not to be picky but for the type of game I'd...
  19. SEK

    SEK_AllMembersFight

    SEK_AllMembersFight - v 2.0 By SEK Introduction With this plugin you can set a limit to the members in battle. When someone dies, the next avaliable one joins. Features -Limit the number of fighting members. -Make an enemy appear when one dies. -Make an actor appear when one dies. -Show...
  20. nazgul

    Anime Fighting Fantasy

      Nazgul Presents Anime Fighting Fantasy   Genre:  Role-Playing Game Engine: Rpgmaker Vx Ace Sideview ATB Battle, Classic old school fights, Fast paced battles, with intricate strategy, and vicious enemies. STORY:              Sakura the half demon has lived in Cherry Blossom...

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Soon back to "engine study" I guess. Depending on the future plugin need.
New engine announced. Meanwhile I'm still here finishing a project in ACE.
I'm happy to learn a new system. Even if it doesn't meet my needs, it's something to help support the developer and see more people enter into game making industry.
I think I'll stick with MV for now - my next big entertainment purchase is already made: Rust on PS4 babbbyyyy!
Great, now that I am finally motivated again to work on my project, a new RPG Maker comes out. A part of me wants the new Maker to be really good, and the other part wants it to flop so I won't be enticed to abandon all of my work. The dream would be if you could convert your project somehow.

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