Milly must travel to the tower, and ask for the Fairy Princess for help, in hopes of saving her older sister.
Milly failed once, perhaps Milly can succeed.
This is my first ever RPG Maker game. This game was meant for me to explore and get a feeling for the game engine. Almost everything...
Hello there! I'm super new, just barely learning the scene and languo with RPG Maker, and I was hoping to get some feedback or guidance on what I should do next for this project of mine!
I'll be including rough images and a thread I made on Twitter for my more rambly thoughts. In short, this...
I feel like i need a bit of validation-/ criticism becouse i have been working on this project for easily 50 hours, and the story is barely about to start. I may upload a demo soon, if anyone is interested. This is my first game ever made with rpgmaker, and thats why im craving criticism
So I was wondering if there was a way to change what monsters occurred, during gameplay? I know how to set them up in ranges for the game, but I was thinking of a situation where in the game an event would cause the random battles to disappear in certain ranges. Basically, you defeated them all...
I am creating my first game, though I have designed dozens in my head already, this is the first actual one to be "creating" it. It is a simple one designed to just get the basics done with a part 2 for when I get the advanced stuff understood.
Ravenna is the mythical big city the game is...
Demo (alpha version) :
did it as a zip instead of a 7z: newest link:
It has a read me included, I am about halfway through play testing it and except for everything I want to fix and learn, it is working...
Hey hey there everyone!
I want to share the story direction of my game to gauge whether it would be okay to discuss it on this site. From what I've read, this is a 13+ zone. My concern is more-so about the heavy concepts that'll be explored and the bleak tone of the narrative. Trauma plays a...
Hello, there. This is my first time posting here. I've been following RPG Maker MV for a while and I plan on buying it later this year. Before going further, I have to tell my backstory, as it relates to the question I have.
Around the ending of 2014 to beginning of 2015, just a few months...
Alrighty, I don't know if a similar forum had already been made, but as the titles says, what is the first rpg maker game you've made? it can be unreleased, and made in any rpg maker program, screenshot is optional.
My inspiration for this, was when I discovered my old created games, so here mine!
The story follows YouTuber Dubious D as he ventures through Australia, Tasmania, and other various islands to find his missing scientist...
A young boy climes down into an old well and discovers a strange egg and a door. The boy takes the egg and opens the door into a magical underground world. They boy must journey through this world to discover the way home.
A young boy who discovers a dragon...
So I'm about 20 days into my trial version of RPG Maker MV and must say I'm really enjoying it as I've wanted to develop a game for a long time but only now been able to make it a reality for various reasons. Now as you can probably assume I'm still learning quite a bit about the...
I am working on my first RPG now and red a few of your tips and concerns in other threads.
But due to its closure I want to open a new one.
Can you give me some feedback or tips what to avoid and what to do in my first RPG?
What to do, what to avoid and other tips for making better...
Hello there! This is my first attempt at an RPG Maker game, so please be forgiving :hswt: I'm using only standard RTP material, not just resources but even heroes (renamed and reskinned though) and enemies, as well as "standard" gameplay, just to get myself acquainted with game design. My goal...
So I got the RPG Maker MV because it was on sale on Steam.
I'd been waiting for it to come on sale for a while.
And of course, I want to make a game. But I want to make a decent attempt at it. Learn some things to make it the best I can make.
But do people think that using Plugins made by...
I'm new here, and I'm just starting a game that I've been planning out for years. But I just downloaded VXA and it doesn't seem to provide me with enough flexibility. I don't know if I'm missing something really obvious, or if I need to edit the game scripts.
I need to remove the MMP gauge as...
It doesn't have to be "completed" necessarily. I'd just like to read about others' experiences and maybe others would like to also. =)
As for me, I basically had 3 maps. The middle map was a tiny town with no homes, just lots of people with long branching chat/phrases. If you go north...
Questley is a game starring a boy named Questley.
Yesterday, he moved in with his old best friend to a town called Fair Oaks.
Today, he sets out on a journey... by force.
Questley and the rest of the town are shaken by the murder of a close friend.
The only problem is... they...
oddly enough, at this point... 3 major things have kept me from porting my project to MZ... animations, and that's mainly because they don't match the artstyle of my game. and two... I NEED a YED Sideview Battler like plugin and I have yet to see one. 3rd, I don't have the money for all the stuff I need plugin wise. and I already have it on MV... lol
Generally speaking, would there be interest in some form of tutorial regarding general project management? I see there are a lot of indie/self-taught devs around here, and looking back i feel like there was a lack of resources on how to properly manage a project that might take several years to finish
I've been working on some ABS team A.I. for 'A New Suburbia', and thought I'd share.
I'm generally quite please although the AI is a little grenade heavy right now - Sneaking and stalking next! Please excuse the terrible map... it was just for ease of viewing!