first person labyrinth explorer

  1. Tw0Face

    RMVXA Trapped

    SYNOPSIS: FEATURES: SCREENSHOTS: DOWNLOAD: Greetings, Tw0Face
  2. Snowy Fox

    MGC's FPLE (First Person Labyrinth Explorer) Causing Random Crashes

    I've just started on a perhaps ambitious new project, a large part of the design of which I'm pinning on Morngalad's First Person Labyrinth Explorer script. I already have a problem, though... FPLE is causing incredibly frequent crashes, straight to the desktop with no error message, and nothing...
  3.  Masked 

    MBS - FPLE MV

    MBS - FPLE Introduction This plugin makes your game a 3D labyrinth explorer, it's quite easy to use once everything is set up. I've been working on this for some time now, I really hope you enjoy it (and I swear I'll try my best to fix all the issues you report >.<)...

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If a person becomes voluntarily missing, does it cause the butterfly effect?
normal_water_is_fine.jpg

Just going to use stationary water for the randomized maps. Sure, particles would look cool... But this is about compromising and not spending countless hours making the perfect water particle for each set piece with water. :kaoswt:
Maybe I should get rid of the Banish ability in my game. It's a non-elemental spell that doesn't even appear in the magic chart. It's only there because my Elementalist doesn't use light or dark magic. It only effects summoned creatures.
ScreenShot_5_18_2022_0_37_0.png
I've been redoing all of the major areas in my game. starting with a place called Century Park. thankfully because all of the locations are distorted memories, I can make these places pretty abstract.

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