In my game a lot of flashbacks are incorporated, and to distinguish between present and flashback, I wanted to give the screen a sort of dreamlike effect during flashbacks. For example, maybe make the edges fuzzier, tint the screen a little bit gray. Any suggestions on this would be much...
So in a game I'm making at the moment in the Prologue (or at least the first chapter) I'm making a lot of flashbacks. In the flashbacks I'm tinting the screen grey. But when I watch the cutscene of the flashback, there's a delay before the event takes place. Is there a way to stop the delay, or...
The Story So Far 1.0
v. 1.0 Initial Release
The purpose of this script is to allow you to remind the player about what has happened in the story whenever they load their game. I hope you enjoy it!
- Very little scripting...
My greatest challenge right now is less of the workload but more of the language barrier which I definitely need a local proofreader (without translation) for. I'm wondering if this is even a legit position for freelancing.