1. Changing Font on 2K3's battle screen?

    If I wanted to change the "MP" and "HP" Fonts on the battle screen, what should I do to achieve that? The picture above is just for specifics to what I'm talking about.
  2. How to get pixel-perfect fonts?

    I used Galenmereth's pixel perfect plug-in, but the fonts still have a bit of blur to them.
  3. TheDrifter

    RMMV Changing game font during gameplay?

    Hi! Is there an event command, script call or plugin command that lets you change the game's font during gameplay? Essentially, I would like to create an event that, once interacted with by the player, does the following: 1. Change the primary font to a secondary font. 2. Bring up the...
  4. Lunyc

    How do I change the default system/menus font color?

    Okay, I may sound stupid here, but I have been using MV for way too long and forgot how VX Ace works. The menus have that horrid light blue font color and I'd like to make it white like all the rest. I've been looking through all the scripts but haven't found anything. Also, I'm using Yanfly...
  5. Milennin

    Possible to change font for a dialogue?

    I'd like to change the font in some dialogue boxes, is there an option to do so using an event or Script command, or will it require a plugin?
  6. Gnioooman

    Custom color font in shop command.

    Anyone know how to change shop command (buy, sell, exit) font color? I changed the default font color and it doesn't work in the store command.
  7. BlizzroTheArctico

    How do I Font Change (VX Ace)

    So I plan on using a different font for my game, But i have no idea how to do that so: -How do i changed the font for RPG maker VX Ace -how that would effect things like the text-codes (EX: \n[1] , /{, /v[1], /i[1] stuff like that.) This dumb dumb here doesn't know how to script lol X'P
  8. thenerdmansion

    MZ battle number font sizes

    Greetings my beloved community :D Because I've changed the font in my game. when ever I attack an enemy it only shows the bottom half of the numbers because the numbers are so big. How do I change the battle number font? I've change the font sizes on the menus through the engine by going to...
  9. RMMV Remove Blurry Font Text

    Hi everyone, I want to remove blurry font, but I couldn't figure it out. I try to find exactly what I need, but none of them solve it, and this is the picture you might to see it. I just want a perfect pixel font without blur, so I need to know if there's a plugin or script, please I really...
  10. RadioactiveArcade

    MV issues with word spacing/kerning in text, everything looks like one big word.

    I decided I wanted to make my own font using FontStruct. Despite putting max kerning on the space input between each character, the in-game text look too close together. I'll use the exact same sentence in this example: This is my font in the FontStruct editor This is my font in an in-game...
  11. TheyCallMeEggs

    Reasons I am hesitant to buy MZ

    Hello. I am starting to think about getting MZ, an upgrade from what I have (MV). I was wondering, would I have to get all of my plugins replaced? What can transfer over? I also have a pretty interesting question: in the editor, does it display the currently used font when you preview text? Or...
  12. ovate

    VXAce Font Effects (XP/ VX/ Ace)

    Creator name: ルファー (Lufar) Overview Few font features from RPG Maker VX (Ace) can be used in RPG Maker XP/VX. Feature Following customization automatically applies: [FONT_DEFAULTSHADOW] Whether or not to draw shadows on the text. Line 148: true or false for default shadow...
  13. MushroomCake28

    Font questions for MZ

    Hi everyone! I just have a couple font questions for MZ since I'm terrible with fonts. 1) Which font formats are accepted by MZ? I see that the default font uses .woff. 2) If I use a custom font, will people who play my game need to install the font? 3) Does the font format matter for...
  14. AndracoDragons

    [RMMV] Issues with text.

    As you can see part of the border of my text on the left side of the windows are cut off. I am assuming that it is due to the font I am using. To be honest I am tired of looking at fonts and I am hoping that there is a simple fix. Does anyone know how to fix it?
  15. RMMZ More granular control for fonts' border: Outline, Shadow, opacity and size

    I would kill for having more control over these. Currently there's a transparent 1px outline that I don't like, I need something like 2-3px and be completely black or almost (like #222 or #333). Also, could try with some non-aliased shadows. The GOD MODE would be total control over every side...
  16. CG-Tespy

    CGT Nametag-Based Font Changer

    Nametag-Based Font Changer By CG-Tespy Introduction This plugin allows you to have message boxes' fonts change based on the nametags being displayed. You know how the dialogue of Sans and Papyrus from Undertale, is rendered in the fonts that are their namesakes? You can pull off the same effect...
  17. Parallax Panda

    MogHunter Monogatari - Mog_SceneMenu (Playtime clock)

    So I'm using moghunters "Monogatari menu plugins" for my game and it's a bit messy overall but the biggest problem I'm having is with the "Playtime clock" displayed in the Menu's main scene (the first scene that launches when you press "ESC". The plugin file that edits this scene is called...
  18. a SFont for Victor Sant's SFont script

    I was recently figuring out how to implement Victor Sant's SFont script, which lets you use SFont files instead of TTFs (to, for instance, avoid the aliasing RPGMaker applies to characters; useful for a pixel-perfect aesthetic). I realized there wasn't any SFont I could find, other than the one...
  19. ScSWinter

    Easy optimization for the fonts of your project

    Brief description Taking advantage of new web technologies we can optimize the fonts of our game (or, at least, in most of them, the main font) so that it takes up less space (> 1MB to 0.016MB) and loads much faster , showing exactly the same quality. The woff2 font format is wide supported in...
  20. ovate

    Map Name Extension, Map Fade Extension [map related]

    Map Name Extension - 2017/06/16 (Ver1.0.1) Creator name: tomoaky (http://hikimoki.sakura.ne.jp/) Overview You can customize map names and use control characters. Features: - Parameters for changing map name window position (x,y) - Also parameters of window width and window line height. -...

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One year and two days ago, I got RMMV. So far I have:

» Gotten Ideas™ from VXA’s music.
» Made a test project to teach myself the basics.
» Successfully done up a no-combat outline for Ideas™.
» Entered the Boss Battle Build Bout.
» Burned out for over seven months after trying the One Map Challenge.
» Found my groove again about a month ago.

And it feels good to be back on track again.
Let there be light!
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Just a little mood-piece for the game I'm working on with @spillycat :)
Logo of the new game I‘ve been working on with @Finnuval ! F05668FB-8AE1-4214-948F-0F58397FF282.jpeg
"What!? 2000!? There's no way that can be right!""It's over 2900!"

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