Howdy all, I was curious if anyone knew what the base mechanics and numbers were for battle formations as available in the player menu commands. I was curious how all it affects damage values and attacks and jazz like that. Additionally, does anyone know if and where I can find like a manual or...
Engine: RPG Maker MZ
Tested on Engine Version: 1.5.0
Plugin Version: 1.1.0
Download: From itch.io
Introduction: This plugin allows you to set different Formations for the side battle view. Each formation can have different coordinates for the actor battlers, and each formation can set...
there's a awesome script, formation bonus by Vlue https://forums.rpgmakerweb.com/index.php?threads/formation-bonus.27146/
it allowed you to change the formation of your sideview characters(position in battle) and depending on the row they gained a stat bonus, also if party members were arranged...
Hi, my first time on here so sorry if this is a bit of a stupid question.
I had an idea to have various team captains on my party with 'team players' as well, where there can be multiple team players (like mixing and matching) but only one team captain at a time.
Is there a way to do this? I'm...
using HIME actor battle command & HIME battle command use skill, how do I add formation to battle/command?
I'm using the default formation so I can switch actor positions with those in the party.
there's yep party system & actor party switch that can add formation to the battle but...
Can anyone make a plugin that the game will not fill the empty spots?
this is how normal be (w/ yep battle status window}
removing the middle char
don't want char to fill the spot.
Think can help?
the empty space can fill with another char. I set max in battle = 5. (use yep party...
I aware that there is YEP row formation plugin, but when used for first view...
anyway, is there any plugin formation 1 row and 5 column?
can request 'digimon world ds/dawn/dusk' formation?
as in the picture.
the left from the ori game, have 5 spots for actors to battle.
Hello, im new to rpg maker mv and I have been looking for a way to make event npc's of possible party members that when you speak with them it will let them swap out for other party members or just give flavor text if they are already in the party. Does anyone have any ideas for how to implement...
Lock Formation Leader MZ
Locks the first Actor in the party, it cannot be changed using the Formation command in the Menu (but you can still change it using Event commands).
Free to use under CC BY 4.0 license (just credit me in your game and insert the following...
Hey! I'm having trouble with Yanfly's Row Formation.
All I want is the classic Final Fantasy rows, where any character can be targeted, regardless of row, and their position on the battlefield does not change (maybe with some slight variance in how far forward they are).
Yanfly's row system...
I am currently using Yanfly Visual Battlers & Yanfly Party System as well as numerous other scripts which I don't believe are related to this problem. Just in case, though, here is my full list of scripts:
I am currently using CP's Battle Engine v1.2b, which has an option to switch actors upon command but I need to force a switch with a common event.
That's easy enough to do, using Remove Party Member and Add Party Member, BUT the problem is when I use that method it automatically changes the...
Hi everyone, greetings :D
As the thread title says, I need a script for MV with the capabilites of giving the player to recruit characters and customize their party. This is somewhat similar to Yanfly's large party system, but with some differences;
If you don't know Suikoden's classic...
So I have two requests.
These two plug-ins are not compatible with each other, but I really want to use them.
Plug in: Yanfly's Party System
Purpose: 5 actors in party
Plug in: Nina's Battle Formations
Purpose: Preset formations and actor positioning. Each position having its...
I won't be linking both plugins because the issue is actually with a part of Yanfly's Row Formation not accounting for battler sprites that don't follow the default format.
Yanfly's Row Formation:
Look at the attached image, the first actor...
When I force a change of formation in a script call,
The formation changes but the character sprite does not.
I'm using this code.
I'm then stuck with two characters who have the same sprite.
Hello rpg maker fans!
I have stumbled on a problem i can't fix nor find the fix on internet.
I have a game where i use only the mouse and i have more than 4 characters in the game.
When i want to change the formation on these actors the arrow for changing the actors are really small..
So I managed to scare my chief. Between shifts I had an appointment with my psychiatrist, so prior to it I'd told him "If I ain't coming today, they've kept me there.". Then as I was asleep, my phone died. So I overslept and through the entire time I was unreachable.