formulas

  1. Tsukihime

    Formula Effects

    This script allows you to execute arbitrary formulas as an effect. By default, you have a damage formula that allows you to execute scripts within the context of a damage formula object. You can now move any non-damage-related logic from the damage formula into a formula effect. Effect...
  2. Tsukihime

    Conditional States

    This script allows you to create "conditional states". A conditional state is simply a placeholder for other states, depending on the conditions at the time the state is applied. For example, suppose you have a skill that adds a Weak Poison state to a target if it is not already poisoned, and...
  3. Tsukihime

    Enemy Gold Formulas

    This script allows you to use a formula to calculate how much gold is obtained from an enemy. Get it at Hime Works!

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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