galv

  1. Earthtian

    Galvs Region effects compatible with Victor Sant Pixel movement :D

    HIYA :D I was wondering if anyone could make galvs region effect script compatible with Victor Sants Pixel movement script.  When the both of them are together you get spasms of the region effect which is very loud and crazy :P Hope someone can do this ! :D Earthtian 
  2. EternalShadow

    [Ace] Yanfly Textbox Names + Galv's Busts [Solved]

    Yanfly Message System Galv's Busts Both together give this error: Can this be fixed? [i would use Modern Algebra's bust script, but it seems to go over all the text without indenting the text, probably because I am using the high-resolution .dll by the way - I just thought the...
  3. EternalShadow

    [Ace] Cannot move with Visibility Range? [Solved]

    I can’t seem to get this to work – my player just never moves, even though the darkness is there, there are no parallel or autorun processes that should stop me moving, the tilesets are passable, it is a new game file – what could be going wrong? EDIT: On-map enemies can still move...
  4. DShroom

    Trouble with Galv's Character and Region Effects

    Hi all I'm trying to use Galv's awesome looking scripts for Character and Region effects (found here - http://galvs-scripts...isual-effects/) Downside is I'm new with scripts and can't quite get either to work. The character effects, for the moment I am just trying to get a simple shadow, just...
  5. DShroom

    Can't get face to bust scripts to work

    Hi all I'm wanting that classic look of a bust then script, like the image below - I've tried both Fomar (http://forums.rpgmakerweb.com/index.php?/files/file/32-restaff-september-2012-release/) and Galv's (http://galvs-scripts.com/galvs-message-busts/) scripts but I can not seem to get either...
  6. autophagy

    [Ace] Adding actor names to Galv's Party Select script?

    Hello! I am using Galv's Party Select script and it works like a charm, however I have encountered a problem. My actors all look pretty much the same, so it's difficult to tell who is who on the selection screen when you see just the face graphics. ): So now I am wondering if someone could...
  7. Help with Galv's Event Popup Script (RGSS3)

    Hello everyone, I've recently came upon Galv's Event Popup script and am quite amazed at how a simple script can be so effective and versatile. However, I do have one concern regarding the script. It seems that the Popup text cannot appear simultaneously. For example, If I set in a Parallel...
  8. Galv's Character Effects: Mirror on bigger Rooms

    Hey Guys, I just started mkaing a game called Rorrim and, as you might have already guessed, it contains a lot of mirrors. I'm using Galv's Character Effects for the mirror and it worked fine, till I made a bigger Room than 17x13. The problem is that the Parallax is moving so it looks the the...
  9. I have problems with my Party Select Script by Galv

    I have not done scripts before and I have looked for help elsewhere but have found nothing to help me. Is there anything that can be done? I get an error about
  10. DoubleX RMVXA Buy Addon to Galv's Pawn Shop

    DoubleX RMVXA Buy Addon v1.00a to Galv's Pawn Shop by DoubleX Prerequisites Galv's Pawn Shop http://www.rpgmakervxace.net/topic/7342-pawn-shop/?hl=%2Bpawn+%2Bshop Introduction Adds the 'buy' version of Galv's Pawn Shop Features Similar to that of Galv's Pawn Shop How to use Open the...
  11. Kes

    Galv Visibility Range in battle

    The script can be found here: http://galvs-scripts.com/galvs-visibility-range/ Does anyone know if it's possible to have the visual effect of this script showing in battle?  It seems unfortunate that while the party is walking around in semi-darkness with restricted vision, in battle all is...
  12. R-Soul

    Adapting Kaduki Sprites to Galv Idle Animations

    Hi everyone~ Soo out of the blue I found this script, which I thought was pretty awesome, it basically lets you choose different sets of actor images to have different sprites for dashing and idling, as well as running a common event. It isn't that long or hard to figure out how it works, but...
  13. Two message busts at once?

    Is there a script that'll allow me to show messages with two message busts at once? At the moment I'm using Galv's script for message busts and have been adding the second bust using 'Show Picture'. It's gotten kinda tedious! Wondering if there's a way around it.

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Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:

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