I was curious what everyone listened to when making your games. Do you listen to podcasts, music, ect.? What helps get you in the designing mood? I'll start.
My RPG Maker Playlist:
AFI - Morningstar
AFI - Days of the Phoenix
Smashing Pumpkins - I of the mourning
Creedence Clearwater Revival...
Hello folks,
What do you think it takes to make an excellent antagonist? What about their personality, abilities, outlook, and mission inspires you to want to stop them? To defeat them? (Or alternatively, to join them?)
Share your thoughts below.
I have to say I agree with you. I love RPGs but DONT love random encounters.
I like to go explore a dungeon or overworld area, but I vehemently dislike being dragged into a battle, disrupting my exploration or puzzle-solving.
I mean let me ask this, how many of you go through a very maze-like...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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