game development

  1. DigitalAdhesive

    DigitalAdhesive's Digital Art Pile

    Greetings! Last week when I started experimenting with creating my own character portraits I created a thread and just added a new face when I completed it, but I ended up drawing far more than I originally thought I would, so I figured it'd be best to create a new topic that I update...
  2. Gomi Boy

    Finishing a Game

    One thing I've noticed in my ridiculously checkered history with the RM community is that, well, we're pretty bad at actually finishing what we start. I've seen dozens of games just drop off the radar completely at varying stages of development -- some of them I even liked! And it keeps...
  3. Reynard Frost

    Unreliable Narrators

    http://www.1up.com/features/would-you-kindly This is an article written by Nickolai Adkins in regards to the Unreliable Narrator in video games and movies. He uses Bioshock as a chief example in how the designer can make the player progress forward in a seemingly natural way, that can end with...

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People3_5 and People3_8 added!

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

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