So, i wanna make the game over only appear when its a full party wipe, but when the MC dies, after the battle it triggers an auto game over... is there a way to remove/change the way the game overs work in the overworld? Or just, idk, always remove the "dead" status after the battles
Good evening all. I'm looking to set up Inns/Rest areas in my game.
Ideally if the party loses a battle, rather than simply a "Game Over" i'd like to have the active party transfer to the last Inn used or to a predetermined map location.
Anyone know of any plugins that exist for this?
In the...
I'm trying to set up the game so that instead of "game over" when they die, they return to the beginning again, losing their skills, level ups, but also all their inventory items, weapons and armors. I tried to set up a common event where it removes every item but the problem is there are so...
I'm using Hime's Game Over Events. When the player dies, he is transported to a specific map where I handle the game-over events. However, there is a fade in before the player is transported to the map, where i want i to happen instantly. How can I do this?
This is the functions:
/*...
Bare with me, please. I'm still a noob so I'm going to try and explain it best I can.
(Only have 177 hours clocked in on steam for RMMV)
I've been doing some research for my game but all I come across is scripts or quick events for VX Ace, but I need to make one for RPG Maker MV. So... how...
CSCA Game Over Options
By: Casper Gaming
Last Update: 3/21/2012
Latest Version: 1.0
This script will allow you to change the gameover music and image seperately by changing the value of a variable in game. It also adds a menu to the gameover sceen with options to return to title, quit, or load...
CGMZ Game Over
By: Casper Gaming
Last Update: 11/30/2020
Latest Version: 1.0.1
Provides the option to change the Game Over scene image/music based on a variable, and also allows you to add a command window to the Game Over scene which the player can use to quickly get back into the game...
Not much too much to elaborate on from my title. but I'll make a few things a bit clearer. What I want is that when the player receives a game over, they will lose random items (excluding key items, armor and collectables) and a percentage of money. Is there any way to do this?
Hi all,
I just picked up sumrndmdde's Retry Cost Plugin from http://sumrndm.site/page/3/ this plugin works with the SRD Game Over Core plugin which is located above the Retry Cost Plugin and required for Retry Cost Plugin to work. I also picked up the SRD Retry Upgrade which is located beneath...
Hey all,
I'm working on a tutorial monster encounter of which is an NPC (event) on map that you can battle. I got the tutorial messaging within the battle and before the battle working great however I would like the player to still be alive and able to interact with this monster even if he...
Easy Continue (Continue from previous save after Game Over) 2014/06/12
Creator name: Nana
Overview
If there's a save file, you can continue where you last lefted off after Game Over.
Features
2 work types to choose from under initial setting-
0 - Continue from last save/ cancel if no save...
Today I'd like to ask the community for advice on how to make sure that there is life after dying in a random encounter.
I already know that Makers can set a series of events after a programmed battle via events. I have yet to find out, however, how to make sure that the game does not end when...
Well shoot... Looks like it's curtains for me... :kaocry: I got my RPG Maker MV as a free gift from an old friend. After updating it my free stuff is expired. :kaosigh: I can't afford the game and haven't been in contact with that friend in ages... Meaning I can no longer work on my Projects...
Title says it all.
I am trying to recreate a mechanic present in some games (like Pokemon), where if you lose a battle your character is forced back to a safe point instead of getting a Game Over.
As of now I have been able to recreate this with Events that have a battle at some point, but not...
Yes, occasionally I make stuff. Mostly because I'm bored. So I figured I may as well share when this happens and maybe they're useful for someone.
Some notes:
Any source images I work with are CC0 - a highly permissive license and equivalent to Public Domain
I don't always remember where stuff...
CGMV GameOver
By: Casper Gaming (Casper667)
Last Update: 4/18/2018
Latest Version: 1.1
This plugin allows you to change gameover music/image based on a variable. It also adds a menu to the game over scene so the player can easily get back into the action without needing to go to the title...
Hi everyone,
I'm new to the forums, so I hope I've placed this thread in the right place. I am trying to make a game for the RPG birthday event, but I've run into a problem. I am wanting to make it that, if any of your party members lose in battle, it ends the game (game over).
Any ideas as to...
grief rpg maker... why oh why did I have to jump through like 30 hoops to (hopefully) have fixed the engine targeting ko'd people during multi hit/random attacks?
I finally finished the wrong clue death scene. So at least the player can see something cool before they get a Game Over. Prolly be less cool if they have to keep watching it repeatedly.
Also me: Creates skill, item, and equipment names like ...
Salmon Jellybean
Feel-Good Hit of the Summer
Marmalade Spreader #2
Quinoa Power!
Actual Literal Wand
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