Hello everyone, i wanna ask something about some idea.
Could you give me some idea about the feature that dungeon must have, like puzzle, monsters, and traps.
Maybe u can give me the specific feature like chest, event interact like lore, or what...
Thank you, sorry my eng bad.
Engine: RPGMaker MV
Synopsis:
After a horrific murder at St.Garden University, Angela Parks, a second year Fine Arts and Illustration student, wakes up in an eerie and mysterious version of her school with no recollection as to how she got there or why. Except, she’s not alone.
Ophelia...
Okay, I'm am throwing together a demo for my next project and I need help choosing which font I should use. I need a font that doesn't look too silly, but at the same time is not to serious. The game itself is not going to be typical a RPG, (Maybe not even an RPG) so I don't want a really fancy...
Is it interesting to get more backstory on villains? A key moment in their past, their childhood, or maybe something that shows they've always been that way? To see or not to see?
"Everything tastes like chicken until it's chicken, then it doesn't taste like chicken."
Context: chicken samosas do not taste like chicken. I thought it was veggie samosas.
Just another ordinary evening.
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