gameover

  1. PhoenixX92

    Graphics off center?

    So I've got a bit of a dilemma here, I seem to have the "Game Over" screen off center, as well as graphics when you start up the project for tests. Using some of Khas's scripts, so I put his logo in at start-up. However, Khas' scripts aren't what are causing this, I've had the Gameover screen...
  2. Tsukihime

    Gameover Events

    Ever had a random encounter, but wanted to make it so that if the party loses, instead of simply going to the game over scene, you could play some custom events? Or maybe you have a number of evented battles, but if the player loses, the game over processing should all be handled the same way...
  3. Tsukihime

    Custom Death States

    In RPGMaker MV, the default death state is the first state in your database. When this state is applied, a battler (enemy or actor) is considered to be dead.   During battle, when all enemies have the death state applied, the actors are victorious. When all actors have the death state applied...
  4. Torqus

    AutoLoad Latest Savegame on Gameover

    AUTOLOAD LATEST SAVEGAME ON GAMEOVER   Hello everyone. Today is a glorious day for me, I finally did something by myself with this program :D Changelog --> Version 1.1 Added line 56, the game wouldn't resume BGM or BGS after being autoloaded, now it does. Description As the name says...
  5. Abhilash

    Game Overs By Abhilash

    Hello Friends, I am Abhilash , a young graphic designer. I will make you nice Game Overs Some of my samples include: Samples: Request Slot 1. 2. (i can only entertain 2 at a time). OP Status :  Free  (If Busy do-not flood this post). Request Format: Genre and Theme Of Game...
  6. EternalShadow

    Graphics Ahoy!

    Arr, Captain! There be titles and gameovers for ye projects! Show 'em the pieces of eight we have aboard, and they'll surely turn ye plunder to somethin' grand!       Rules Updated: 7th Jan, 2015 - I reserve the right to refuse any request for...
  7. Jernau Gurgeh

    Can I cheat Death? Or, how to disable 'Game Over' after party demise in encounter battle.

    I'm starting work on my initial project in RPMVXa which is going to be a personalised RPG-lite adventure featuring my young nieces & nephews - all 8 of them. The limited amount of combat will be event-based, skipable and there's no death - if everyone in the party gets knocked out ('dies') in...
  8. Need help with the game over options.

    Alright so I was wondering if there was a way to change what happens when a player dies and reaches the game over screen. From what I can tell it seems that when the player dies, they must continue from the last place that they saved. I want to know if I can change that to where the player...
  9. Tsukihime

    Gameover Events

    This script allows you to replace the default gameover scene with an event. This gives you more control over how the gameover scene should process. A gameover event is a common event and is assigned to different objects. There are several different scopes of gameover events. Troop gameover...
  10. Luigi-like

    Make game over play BGM instead of ME?

    Is it possible to make the game over to play looping BGM instead of a ME? Is it possible with common events or do i need yet another script to add to my list? Thanks to all future responses.
  11. Dark Paladin

    MOG&DP - Animated Gameover (v2.4) Unofficial

    MOG&DP - Animated Gameover (v2.4) Unofficial Original script by Moghunter, Edited by Dark Paladin Introduction I changed Moghunters animated title script to use as the Gameover scene. Just thought I'd share. This was a request from ShinGamix. Features - Added the ability to play a movie...
  12. vindaca

    V's Awesome Options v1.4

    V's Awesome Options v1.4 Written Introduction This script allows you to change different aspects of the Title, Menu, End Game and Gameover Screens as well as window opacity and the Default Font settings. Check out the feature's spoiler for a more detailed description. I'm always open to...

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