1. “Growing” shop

    Hi I had a question about how to make like a growing shop I’m sure it’s not a unique idea and someone has accomplished this. For example if a shop sells a potion after the potion is purchased the next time they visit they will sell a greater potion. I want to give the impression that the shop...
  2. Black Pagan

    An Issue with restricting Equip Slots

    Hi there. Let me try to keep this short, You see I have only 2 Slots in Game called Ability and Trait. Today, I need help with an issue related to the Trait slots. You see Traits are just Armor slots renamed. Traits are meant to be equip-able Bonuses like "5% Health Regen" or "+15 Attack...
  3. Black Pagan

    Gear Description in your Games

    How do you guys Label the Gear Description in your Games ? I have been thinking about doing this many different ways. Here are 3 different ways I could think of labeling Gear in my Game : Only Stats : https://ibb.co/Tmxrzxb Only Desc : https://ibb.co/WVs0nfK Desc + Stats : https://ibb.co/Z2r8696
  4. Milennin

    How to make looting fun?

    We've all seen and played RPGs that reward players with these basic set of items and properties: -Potion: Restore HP/MP -Skill Scroll: Learn Skill -Weapon: Boost Attack -Armour: Boost Defence In a traditional RPG, is it possible to go beyond these standards and spice things up a...
  5. Servidion

    (Answered) (Yanfly) Additional Skill Requirements?

    Using Yanfly's Skill Core is there a way to add additional weapon requirements for a skill? For example I have a skill called "Burst Shot". In the editor I can have it require up to 2 different kinds of weapons, but I have 4 weapons that I would like to be available. EG: Burst Shot requires...
  6. Mr. Trivel

    Salvage Items

    Name: Salvage Items Version: 1.1 Author: Mr. Trivel Created: 2015-12-13   What does it do? Allows players to salvage unneeded items and get something back.   Screenshots:   How to use? To make items salvageable just add the following tag to items...
  7. ianbach

    change gear = change sprite/graphic

    change gear = change sprite/graphic I was wondering if there is a script out there or if someone can help me figure out how to write a script like that. or anyone who is brave enough to make one for the rest of us who suc& at script writing. it should be something that will work with other...
  8. wrigty12

    Looking for a Gear/Cog sprite!

    I have looked everywhere, and I can't find these! I am looking for a 32x32 or 64x64 pixel Gear character/tile! Like one of these: 

Latest Profile Posts

Been playing through Skies of Arcadia again, and it really makes me wanna see someone try to implement how ship battles were done in the game into RPG Maker (or really just in general).
split.png
split view of both versions of the pocket city you traverse through. there's differences like areas only being accessible in one version of Autumn Bay. or events that only happen in one or the other.
theortically if there were a developer who spied on people's game playthroughs and changed things in real time to make it harder for them, what might be said game developer's motivation?
Hi everyone! Enjoying this nice long weekend. How are you all doing? :)
I just successfully tested having events check if specific actors are in a particular party slot and then changing image to match. This will let me make scenes take into account who is in the party at the time and arrange them accordingly - this is important since I'll have extra actors beyond current party. The script used is the same from MV and is compatible with my current core plugin setup in MZ. Thank goodness.

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