A Game Experiment by MisterDovah
Stars Walker is a game that I made for the RTP Only Jam, as a challenge for myself to create something with few resources and in english (my native language is portuguese e it is a chance to pratice it). It's my first game in another language...
I like this plugin but I need a edited version that is pretty much a exact opposite. This plugin makes events visible as you approach them...
Oh man, is that a ROBOT!?
BAZBOT is a pseudo SRPG made in RPG MAKER MV where you take control of four sweet robots that are really good at killing stuff.
The hell is a Bazbot?
A Bazbot is a robot specially designed to be possessed and manipulated by a spirit. Developed by the US government, a...
Hi, want to share some scary experiences? Scary thing that you had seen, felt, sensed that chilled down your spine.
Well, last night i dozed on the floor in my room, i dreamed that my sister lied beside me. She held my arm so tightly that i couldn't even move it, i tried to look at her face but...
Hello! I was making an NPC that walks around and goes through all, like a ghost, but if I activate that option and my player wants
to talk to the ghost, the player will have to be OVER the NPC, instead of talking one to one.
It's possible to make an NPC event with the through option but that...
I'm trying to make a game where the main character dies, and uses the powers of possession to murder his killer and get back to heaven. Could this work? How could I make this possible? Please help. This might take a while to make.
MPP_VanishState - 2016/06/19 (ver. 1.0)
Creator name: Mokusei Penguin
You can create a state that makes a battler translucent during battle.
- Battler can appear ghosty.
● Weapons, state effects, etc. will not become translucent.
Credit and Thanks...
I'm making some Japanese themed sprites for a guy and I said to myself "Hell, it's my work I'm gonna do whatever I want with it."
So here it is.
Doll/Little Girl in Kimono
This little pretty thang is a 39 pixel tall mass of cuteness/creepyness. She even has her arms up, hoping to embrace/gut...
Hey guys, so me and my friends just ran into a problem...
we wanted to make a ghost npc to be present in a map, then you step on the event tile, the ghost talks for a while then walks a bit and FADES away (many people just answer at disappearing imediatly, not what we are looking for).
The second draft of my script is almost done, and I don't think I'm going to write a third draft. I'll make changes to dialogue here and there, but I'm happy with the series of events the way they are.
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
so like with the whole 'familiarity breeds contempt thingy', how are you supposed to tell if your title screen/battle music gets really tedious after a few dozen plays or if you're just personally hella sick of it?