Just a question. Does code like this
If variable 1
show picture 1
If variable 2
show picture 2
If variable 3
show picture 3
which constantly check for variable and change clothes to that number breaks performance by constantly loading images or something? Just to make...
Hello, is there a way to globally reset a self-switch for all events?
Scenario: I would have numerous versions of the typical chest event which is permanently deactivated by use of a Self-Switch (Let's say C). I would like a feature in my game to be able to turn off Self-Switch C for ALL events...
My goal is to Create a custom battle system in which each attack uses a small "mini game" to determine whether or not the attack will be a success or a failure.
I will gladly commission any coder/scripter who thinks they might be able to help me accomplish this goal. If you are...
How they work?
As far as I know it's like @instance_variable, but it's accessible in the whole game.
Because instance variables are stored in the class etc. then I assume they're getting removed (nil-led) upon terminating/disposing. But what about global variables?
They're stored in the...
Author: Mr. Trivel
Name: Global Save Data
What does it do?
Allows player to set and change variables that affect all saves.
How to use?
To set global variables, use the following...
For those who haven't heard of it, every January a bunch of people in the game development community get together to participate in an event called the Global Game Jam. A general theme is announced on Friday, and teams from around the world have 48 hours to create a game based on that guideline...
Made for a request here.
This script changes the default game Switches/Self Switches/Variables into global save at the developer's choice.
Allowing them to be shared across the game saved files/new game.
 Able to change default Switches/Variables/Self Switches into global shared...
Recently Hime made an amazing script for me in order to create a boss rush, the problem is, I want this boss rush to be unlocked when the game is beaten, so I was hoping someone would be kind enough to make a script for me that has a switch I can turn on, and it would change the title menu.
How do you go about declaring a new global variable for a script to be Above Main and Below Materials?
I'm working on a script and felt like the best way to go about it was using a global variable, but I'm not sure if I should set up like a pre-set value like...
$SAMPLE = 0module Something...
Ahoy, great scripters!
So, I am in need of a global skill type.
What this means?
Well, I will explain this as clear as I can.
A global skill type is a skill type (a regular one, can be setup in the database just like any other skill type) which doesn't read any actor info.
I'm sure this is a really simple question, if you know how, which I obviously don't.
I've just started playing around with RPG Maker VX Ace, and have been spending maybe five hours all in all so far. At least I have a map and a character up and running in my game. Now I wanted a feature...
Due to the bullies' resurgence on Facebook and Twitter against my friend (and I since I defend), we've decided to move over to tumblr to try to obscure our presence, where we might finally be at peace working on games. If anyone wants my/our game's tumblrs to follow lmk.