gold

  1. caiopalhares

    Lose half Gold

    Hi guys, Beginner here, so apologies if the question is basic. I'm trying to make the player lose half its gold, on an specific event. How do I do that? I didn't quite work out how gold and variables work together. Thanks in advance, Caio
  2. Gold variable?

    First off: Hi, I'm new to rpg maker forums! I dont know if I posted in the right thread but I've run into a little problem. I made a mini game in a bar using Galv's wheel of fortune plug-in. It costs money in my game but I'm not sure how to set variables so you can't play if you have under 20...
  3. Gold Equaling Variable

    Is there any way to change gold to equal a variable instead of increasing or decreasing by the variable?
  4. beenus

    How do i make an object interactable only with enough gold

    i wanna make a shop system where each object you have to interact with to buy, but how do i make it so you can only interact if you have enough money. is there a way. also i'm new to the fourms here hi.
  5. Zephro

    How to add gold after battle via variable

    So I have an enemy that steals gold from the player via common event. The amount stolen is stored in a variable. How can I add the variable to the gold reward at battle end (if the player kills them (they also have an escape))?
  6. Nantas

    Gameplay question : equipment

    Hello everyone ! I have a question about my game, High Chivalry. It's more about gameplay, but I know that gameplay must serve the story and the purpose of the game. And my game's purpose is all about an epic story, exploration and monsters hunting. Since the beginning of my work, I haven't...
  7. is there a way to give an NPC a player-chosen amount of money? (VX ace)

    heyo. new to RPG maker and I was wondering if there's a way to give an NPC a player-inputted amount of gold. I know how to give a set amount (100 gold, 50 gold, etc.) but I'd like to make it the player's choice. They'd be rewarded for giving X amount, naturally, but I have no idea how to...
  8. Xine

    Enemy Skill advice

    Greetings! I'm looking for a little help with a skill for an enemy I'm tinkering around with. This encounter is going to be a greed demon/spirit, and I am trying to intially get the enemy to steal x amount of gold from the player, eventually I would like to have this be a percentage range...
  9. Tailson

    Requesting some help with a skill cost script

    Hi, first post on the forum, I'm sorry it comes off as one of those whiny help me threads, but I'm a little bit stumped. I 'borrowed' a script from @mrcopra last night, to get some skills costing gold (thanks!) but I've run into a little issue with it and I don't know enough about javascript to...
  10. Arisete™

    [SSP] GoldSymbolExtension

    [SSP] GoldSymbolExtension by: Hiek Introduction This allows you to set your Gold Name/Symbol to the left of your currency or keep it on the right side of your currency. This plugin also adds your gold name/symbol to the Shop's Buy List instead of showing only the price. Examples of what this...
  11. Nerdboy

    Help! Displaying Gold Amount Gained in Battle using variables

    hi im trying to display Gold amount in battle using \v[#id] to display variable of gold set to control variable = gold from (other) menu. problem is i get 0 gold or just [x] displayed where [x] is exactly whats displayed not the gold amount but the syntax. im using yanfly's skill core with...
  12. Serranogun

    How to change my title screen sections?

    Hi, i started working on my RPG MAKER game and i stuck on some ideas (i could not make it with software) i really need to know how can i do it. I want to change and add other sections such as New Game  Online About Shutdown etc. how can i do that? Thank you very much, i...
  13. Serranogun

    Main things for my game! (need those)

    Hi, i started working on my RPG MAKER game and i stuck on some ideas (i could not make it with software) i really need to know how can i do it. #1 - I want to put time in my game just one TIME in all maps. TIME should run and every 5 minutes i need to charge gold from actor. (player) how can...
  14. Kikko

    EXP and Gold from mobs wont turn off

    So i tried to turn off gold and exp from an enemie i made. What i did was to go to: Database-Enemies-Rewards. Then i put the EXP and Gold to zero. But when i fight the monster it still gives my charachter EXP and Gold. Can anyone help me?
  15. BigToastie

    Ranged XP/Gold Gained

    It's meeee again! Just wondering, rather then saying a monster gives X amount of XP / Gold. Is there a way for a mob to have a range? so it can drop between x and y amount of gold and you can gain between x and y amound of XP? Cheers :)
  16. TheTitan99

    RMVXA "The Root of All Evil" - A Micro RPG [RSW]

    Trailer: Screenshots: Download here: Game Synopsis: Credits: Enjoy! ***** Bug Fixes:
  17. Alistair

    Gold rate / Drop rate

    ~ Gold  & Drop Rate~ by Alistair   For the latest updates please visit my blog. This is merely an introduction topic.   By default, the editor only allows the party to have a "Double Item Rate" and "Double Gold" flag. This flag does not stack. There is an experience rate but...
  18. Making Skills cost gold to use.

    I've been trying to create a class whose skills cost gold to use, but I'm having problems with this. I'm using Yanfly's Skill core plugin, but since it doesn't have a preset for skills costing gold, this makes things difficult. I found little help with the skill costs items plugin either...
  19. SEK

    SEK_BattleTime&Rank

    SEK_BattleTime&Rank - v 1.1 By SEK Introduction Get a fast victory and gain different amounts of exp and gold! Features You can set different multipliers for exp and gold based on battle time. You can change multipliers, rank names and time with Plugin Commands. End Battle Message...
  20. TriceratopsX

    Gold Determines stength?

    Hypothetically speaking would it be possible (Without plugins) to make it so that, say a sword you gets strength boost is determined by how much gold you currently have? I had the thought while working on my game, and I couldn't immediately come up with a way to do this. Any and all help...

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